mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
1052 lines
36 KiB
JSON
1052 lines
36 KiB
JSON
{
|
|
"OnInitSequece": [],
|
|
"OnStartSequece": [
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerClockwise"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState01",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1010103
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState03",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1030105
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState05",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1050107
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState07",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1070101
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerAntiClockwise"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState01",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1010107
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState03",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1030101
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState05",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1050103
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState07",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 1070105
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerFinish"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState01",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 101000
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState02",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 102000
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState03",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 103000
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState04",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 104000
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState05",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 105000
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState06",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 106000
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState07",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 107000
|
|
}
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"Case": "CustomState08",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PropReqInteract",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"InteractID": {
|
|
"FixedValue": {
|
|
"Value": 108000
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvOnButtonPressed",
|
|
"ButtonName": "Clockwise",
|
|
"OnPressedCallback": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerClockwise"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "RavenPuzzle_OnOperation"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvOnButtonPressed",
|
|
"ButtonName": "AntiClockwise",
|
|
"OnPressedCallback": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerAntiClockwise"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerCustomString",
|
|
"CustomString": {
|
|
"Value": "RavenPuzzle_OnOperation"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvSetupButtonListTrigger",
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"Clockwise",
|
|
"AntiClockwise"
|
|
],
|
|
"ButtonConfigs": [],
|
|
"ConsiderAngleLimit": true,
|
|
"InteractAngleRange": 160
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"Clockwise",
|
|
"AntiClockwise"
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"Default": [
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"Clockwise",
|
|
"AntiClockwise"
|
|
],
|
|
"IsEnable": true
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerCheck"
|
|
},
|
|
"OnEvent": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
|
|
"Name": "CorrectState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "CustomState01"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 2
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "CustomState02"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "CustomState03"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 4
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "CustomState04"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 5
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "CustomState05"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 6
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "CustomState06"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 7
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "CustomState07"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 8
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.PredicateTaskList",
|
|
"Predicate": {
|
|
"$type": "RPG.GameCore.ByComparePropState",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"State": "CustomState08"
|
|
},
|
|
"SuccessTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
}
|
|
}
|
|
],
|
|
"FailedTaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"Default": [
|
|
{
|
|
"$type": "RPG.GameCore.SetGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect",
|
|
"TargetIDs": [],
|
|
"Value": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitPropStateChange",
|
|
"FromAnyState": true,
|
|
"ToAnyState": true,
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.RemoveEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_RavenStatue_01_Moving_Lod0.prefab",
|
|
"Flags": []
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffectList",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"EffectList": [
|
|
{
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_RavenStatue_01_Moving_Lod0.prefab",
|
|
"Scale": {
|
|
"X": 2,
|
|
"Y": 2,
|
|
"Z": 2
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_penacony_statuemove"
|
|
},
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"Clockwise",
|
|
"AntiClockwise"
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"FixedValue": {
|
|
"Value": 3
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_TriggerCheck"
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefPropState"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.PropStateCaseContainer",
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitSecond",
|
|
"WaitTime": {
|
|
"FixedValue": {
|
|
"Value": 2
|
|
}
|
|
}
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.RemoveEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_RavenStatue_01_Moving_Lod0.prefab",
|
|
"Flags": []
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_penacony_statuemove_stop"
|
|
},
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"Default": [
|
|
{
|
|
"$type": "RPG.GameCore.RemoveEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_RavenStatue_01_Moving_Lod0.prefab",
|
|
"Flags": []
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.AdvEnableButtons",
|
|
"TriggerName": "InteractTrigger",
|
|
"ButtonsByName": [
|
|
"Clockwise",
|
|
"AntiClockwise"
|
|
],
|
|
"IsEnable": true
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerSound",
|
|
"SoundName": {
|
|
"Value": "Ev_sfx_penacony_statuemove_stop"
|
|
},
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"TaskList": [
|
|
{
|
|
"$type": "RPG.GameCore.WaitGraphDynamicValueChange",
|
|
"Name": "Loc_IsCorrect",
|
|
"OnChange": [
|
|
{
|
|
"$type": "RPG.GameCore.GenericSwitchCase",
|
|
"SwitchRef": {
|
|
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
|
|
"Name": "Loc_IsCorrect"
|
|
},
|
|
"Cases": [
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 1
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_OnTrue"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.NumberCaseContainer",
|
|
"Case": {
|
|
"FixedValue": {
|
|
"Value": 0
|
|
}
|
|
},
|
|
"OnSuccess": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEntityEvent",
|
|
"EventName": {
|
|
"Value": "Clt_OnFalse"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"ValueSource": {
|
|
"Values": [
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "CorrectState"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.SharedInt",
|
|
"Key": "Loc_IsCorrect"
|
|
}
|
|
]
|
|
},
|
|
"Type": "Entity",
|
|
"EntityEventList": [
|
|
{
|
|
"Name": "Clt_TriggerClockwise"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerAntiClockwise"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerFinish"
|
|
},
|
|
{
|
|
"Name": "Clt_TriggerCheck"
|
|
},
|
|
{
|
|
"Name": "Clt_OnTrue"
|
|
},
|
|
{
|
|
"Name": "Clt_OnFalse"
|
|
}
|
|
]
|
|
} |