Files
turnbasedgamedata/Config/Level/Props/Chap02/InitLevelGraph_Prop_Chap02_Smelter_01.json
2025-02-24 07:50:34 -03:00

207 lines
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JSON

{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.SelectorConfig",
"TaskList": [
{
"$type": "RPG.GameCore.PropStateExecute",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Execute": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "D",
"PrefabAlias": "Eff_JianMu_00"
}
],
"EnableState": true
}
]
},
{
"$type": "RPG.GameCore.PropStateExecute",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"State": "Open",
"Execute": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "D",
"PrefabAlias": "Eff_JianMu_00"
}
]
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
"ToState": "Open",
"OnChange": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "D",
"PrefabAlias": "Eff_JianMu_00"
}
]
}
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PropStateChangeListenerConfig",
"FromState": "Open",
"OnChange": [
{
"$type": "RPG.GameCore.SetStageItemState",
"ItemList": [
{
"BlockAlias": "D",
"PrefabAlias": "Eff_JianMu_00"
}
],
"EnableState": true
}
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.PropSetupTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TargetGroupID": {
"FixedValue": {
"Value": 0
}
},
"TargetID": {
"FixedValue": {
"Value": 0
}
},
"TargetTypes": [],
"OnTriggerEnter": [
{
"$type": "RPG.GameCore.TriggerCustomString",
"CustomString": {
"Value": "Maze_Prop_Smelter_TriggerSound"
}
}
],
"OnTriggerExit": [
{
"$type": "RPG.GameCore.TriggerCustomString",
"CustomString": {
"Value": "Maze_Prop_Smelter_TriggerSound_Stop"
}
}
]
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitCustomString",
"CustomString": {
"Value": "Maze_Prop_Smelter_TriggerSound"
}
},
{
"$type": "RPG.GameCore.SelectorConfig",
"TaskList": [
{
"$type": "RPG.GameCore.PropStateExecute",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Execute": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_amb_gongzaosi_bosstree_small_idle"
}
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_amb_gongzaosi_bossfurnace_idle"
}
}
]
}
]
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitCustomString",
"CustomString": {
"Value": "Maze_Prop_Smelter_TriggerSound_Stop"
}
},
{
"$type": "RPG.GameCore.SelectorConfig",
"TaskList": [
{
"$type": "RPG.GameCore.PropStateExecute",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"Execute": [
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_amb_gongzaosi_bosstree_small_idle_stop"
}
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_amb_gongzaosi_bossfurnace_idle_stop"
}
}
]
}
]
}
]
}
],
"ValueSource": {
"Values": []
}
}