Files
turnbasedgamedata/Config/ConfigAnimEvents/Servant/Audio/Servant_PlayerBoyServant_30_Audio_AnimEvent.json
2025-02-24 07:50:34 -03:00

138 lines
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JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Die_PlayerBoyServant_30",
"StopOnAnimStateExit": "Die"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_mem"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_mem"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_die_mem"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Hit",
"NormalizedTime": 0.01052631,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_hit_light_mem"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Hit_H",
"NormalizedTime": 0.007692307,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_hit_heavy_mem"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill01_PlayerBoyServant_30"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_cast_mem"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill21",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill21_PlayerBoyServant_30"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill21",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill21_cast_mem"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill21_Ready",
"NormalizedTime": 0.007407407,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_turn_begin_mem"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Skill21_Ready",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Skill21_Ready_PlayerBoyServant_30"
}
],
"ForceTrigger": true
}
],
"AnimatorStateGroupEvents": []
}