mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
256 lines
7.4 KiB
JSON
256 lines
7.4 KiB
JSON
{
|
|
"AnimatorStateEvents": [
|
|
{
|
|
"AnimatorStateName": "Attack_1",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Trail_Appear_02.prefab"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Attack_1",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Appear_03.prefab"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Attack_1",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Trail_Appear_01.prefab"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Attack_1",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Trail_Appear_03.prefab"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Attack_1",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Trail_Appear_04.prefab"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Attack_1",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Trail_02.prefab"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Attack_1",
|
|
"NormalizedTime": 0.03333333,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Trail_01.prefab"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Attack_1",
|
|
"NormalizedTime": 0.03333333,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Appear_03.prefab"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "Attack_1",
|
|
"NormalizedTime": 0.075,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Fire_01.prefab",
|
|
"PositionOffset": {
|
|
"X": -0.25
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "Idle_Show_02",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Common_WeaponStart.prefab"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_Appear_04.prefab"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_Appear_02.prefab"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_RJ_01.prefab"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Appear_03.prefab"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_Appear_01.prefab"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_Appear_03.prefab"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"NormalizedTime": 0.027,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Strart01.prefab"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"NormalizedTime": 0.1686636,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_Lizi.prefab"
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"AnimatorStateGroupEvents": []
|
|
} |