Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Effect/LocalPlayer_Fugue_00_Effect_AnimEvent.json
2025-02-24 07:50:34 -03:00

256 lines
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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Trail_Appear_02.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Appear_03.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Trail_Appear_01.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Trail_Appear_03.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Trail_Appear_04.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Trail_02.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.03333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Trail_01.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.03333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Appear_03.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.075,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeAttack_Fire_01.prefab",
"PositionOffset": {
"X": -0.25
}
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Common_WeaponStart.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_Appear_04.prefab"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_Appear_02.prefab"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_RJ_01.prefab"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Appear_03.prefab"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_Appear_01.prefab"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_Appear_03.prefab"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.027,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Strart01.prefab"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.1686636,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_Lizi.prefab"
}
]
}
],
"AnimatorStateGroupEvents": []
}