Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Effect/LocalPlayer_Feixiao_00_Effect_AnimEvent.json
2024-10-21 03:16:22 -03:00

140 lines
4.0 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.001666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_MazeAttack_02.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.03249097,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_MazeAttack.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.0512445,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_IdleShow02_WeaponStart.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.2079063,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_IdleShow02_01.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.3206442,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_IdleShow02_02.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.5475842,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_IdleShow02_03.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.6720351,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_IdleShow02_WeaponStart.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.6881405,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_IdleShow02_WeaponEnd.prefab"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.07142857,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_MazeSkill01_DG_01.prefab"
}
],
"ForceTrigger": true
}
],
"AnimatorStateGroupEvents": []
}