Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Silwolf_00_Designer_AnimEvent.json
2024-10-21 03:16:22 -03:00

170 lines
4.7 KiB
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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.022,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_WeaponStart.prefab"
}
],
"Visibility": true
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.172,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_WeaponEnd_MazeAttack.prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.04,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_WeaponStart.prefab"
}
],
"Visibility": true
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.282,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_WeaponEnd_MazeSkill.prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Attack_1",
"NormalizedTime": 0.022,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_WeaponStart.prefab"
}
],
"Visibility": true
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_WeaponEnd_MazeAttack.prefab"
}
]
}
]
},
{
"States": [
{
"Name": "MazeSkill",
"NormalizedTime": 0.04,
"EnterInTransition": false,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_WeaponStart.prefab"
}
],
"Visibility": true,
"VisibilityApplyDelay": 1
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Silwolf_00/Eff_Avatar_Silwolf_00_Common_WeaponEnd_MazeSkill.prefab"
}
]
}
]
}
]
}