mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
252 lines
6.6 KiB
JSON
252 lines
6.6 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Idle_Show_02",
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"NormalizedTime": 0.666,
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"EventList": [
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{
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},
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"AttachPoints": [
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{
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"Name": "Weapon_MazeAttack",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Serval_00/Eff_Avatar_Serval_00_Common_WeaponEnd.prefab"
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}
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],
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"Scale": {}
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{
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"EventList": [
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{
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"AttachPoints": [
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{
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"Name": "Weapon_MazeAttack",
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}
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{
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"AnimatorStateName": "Attack_1",
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"EventList": [
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{
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},
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"AttachPoints": [
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{
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"Name": "Weapon_MazeAttack",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Serval_00/Eff_Avatar_Serval_00_Common_WeaponEnd.prefab"
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{
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"EventList": [
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{
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"AttachPoints": [
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{
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"Name": "Weapon_MazeAttack",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Serval_00/Eff_Avatar_Serval_00_Common_WeaponStart.prefab"
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}
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{
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon_MazeAttack",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Serval_00/Eff_Avatar_Serval_00_Common_WeaponEnd.prefab"
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}
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"Scale": {}
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"AllowTriggeringOnTransitionOut": false
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{
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"States": [
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{
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"Name": "StandBy"
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"$type": "RPG.GameCore.TargetAlias",
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"AttachPoints": [
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{
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"Name": "Weapon_MazeAttack"
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},
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{
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"Name": "GuitarPick"
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}
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"Scale": {}
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},
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{
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"States": [
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{
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"Name": "Attack_1",
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"NormalizedTime": 0.02,
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"ExitInTransition": true
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon_MazeAttack",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Serval_00/Eff_Avatar_Serval_00_Common_WeaponStart.prefab"
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}
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]
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon_MazeAttack",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Serval_00/Eff_Avatar_Serval_00_Common_WeaponEnd.prefab"
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}
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],
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"Scale": {}
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}
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]
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},
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{
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"States": [
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{
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"Name": "MazeSkill",
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"ExitInTransition": true
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon_MazeAttack",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Serval_00/Eff_Avatar_Serval_00_Common_WeaponStart.prefab"
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}
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]
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon_MazeAttack",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Serval_00/Eff_Avatar_Serval_00_Common_WeaponEnd.prefab"
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}
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],
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"Scale": {}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Idle_Show_02",
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"NormalizedTime": 0.16,
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"ExitInTransition": true
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon_MazeAttack",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Serval_00/Eff_Avatar_Serval_00_Common_WeaponStart.prefab"
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}
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]
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}
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],
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"OnExit": [
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{
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon_MazeAttack",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Serval_00/Eff_Avatar_Serval_00_Common_WeaponEnd.prefab"
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}
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"Scale": {}
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}
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]
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} |