Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Ren_00_Designer_AnimEvent.json
2025-02-24 07:50:34 -03:00

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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.012,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponStart .prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.364,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.02,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponStart .prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.208,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponStart .prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.525,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.925,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.102,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponStart .prefab"
}
]
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.822,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "StandBy"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Visibility": true
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Scale": {}
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Attack_1",
"NormalizedTime": 0.02,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponStart .prefab"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
]
},
{
"States": [
{
"Name": "MazeSkill",
"NormalizedTime": 0.02,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponStart .prefab"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"NormalizedTime": 0.102,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponStart .prefab"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
]
},
{
"States": [
{
"Name": "Idle_Show_01",
"NormalizedTime": 0.032,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponStart .prefab"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Ren_00/Eff_Avatar_Ren_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
]
}
]
}