Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Rappa_00_Designer_AnimEvent.json
2025-02-24 07:50:34 -03:00

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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon1"
}
],
"Scale": {}
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon1",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_Common_WeaponStart.prefab"
},
{
"Name": "BladeA"
}
]
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.335,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon1",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
]
},
{
"AnimatorStateName": "MazeSkill_End",
"NormalizedTime": 0.1822,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon1"
}
],
"Scale": {}
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.228482,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_WeaponStart.prefab",
"AttachPoint": "Weapon1"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Start01.prefab",
"AttachPoint": "Weapon1"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.23824,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon1"
}
]
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "BladeC",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Scatter01.prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.2884,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "BladeB",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Scatter03.prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.33385,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "BladeA",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Scatter02.prefab"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.3928012,
"EventList": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Scatter01.prefab",
"Unbind": true,
"IsNeedFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Scatter02.prefab",
"Unbind": true,
"IsNeedFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Scatter03.prefab",
"Unbind": true,
"IsNeedFadeOut": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Start02.prefab",
"AttachPoint": "Weapon1"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Start03.prefab",
"AttachPoint": "Weapon1"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.76803,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "BladeA"
},
{
"Name": "BladeB"
},
{
"Name": "BladeC"
}
],
"Scale": {}
}
],
"AllowTriggeringOnTransitionOut": false
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "StandBy",
"NormalizedTime": 0.01
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_Common_Firepartical.prefab",
"AttachPoint": "RibbonTail",
"MinMutexTime": -1
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Attack_1",
"NormalizedTime": 0.01,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon1",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_Common_WeaponStart.prefab"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon1",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
}
]
},
{
"States": [
{
"Name": "MazeSkill_Start",
"ExitInTransition": true
},
{
"Name": "MazeSkill",
"NormalizedTime": 0.01,
"ExitInTransition": true,
"ReEnterOnStateLoop": true
}
],
"OnExit": [
{
"$type": "RPG.GameCore.OverrideAdventureCharacterTiltConfig",
"TargetEntity": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"OverrideConfigPath": {
"Value": "ResConfig/TlitConfig/TiltCommonConfig.asset"
}
}
]
},
{
"States": [
{
"Name": "MazeSkill_Start",
"NormalizedTime": 0.125,
"ExitInTransition": true
},
{
"Name": "MazeSkill",
"NormalizedTime": 0.01,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon1"
},
{
"Name": "BladeA"
},
{
"Name": "BladeB"
},
{
"Name": "BladeC"
}
]
}
]
},
{
"States": [
{
"Name": "MazeSkill_Start",
"NormalizedTime": 0.28125
},
{
"Name": "MazeSkill",
"NormalizedTime": 0.01,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_MazeSkill01_Trail01.prefab",
"AttachPoint": "Origin"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_MazeSkill01_01.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_MazeSkill01_Trail01.prefab"
}
]
},
{
"States": [
{
"Name": "MazeSkill",
"NormalizedTime": 0.01,
"ExitInTransition": true,
"ReEnterOnStateLoop": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_MazeSkill01_01.prefab",
"AttachPoint": "Origin"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Active": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_MazeSkill01_01.prefab"
}
]
},
{
"States": [
{
"Name": "MazeSkill_End",
"NormalizedTime": 0.01,
"ExitInTransition": true,
"ReEnterOnStateLoop": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon1",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_Common_WeaponStart.prefab"
},
{
"Name": "BladeA"
},
{
"Name": "BladeB"
},
{
"Name": "BladeC"
}
],
"Scale": {}
}
]
},
{
"States": [
{
"Name": "MazeSkill_Start",
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"ParameterName": "IsSprinting",
"ParameterType": "Bool",
"Value": {
"FixedValue": {
"Value": 1
}
}
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_MazeSkill01_Body_01_Start.prefab",
"AttachPoint": "Origin"
},
{
"$type": "RPG.GameCore.OverrideAdventureCharacterTiltConfig",
"TargetEntity": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"OverrideConfigPath": {
"Value": "ResConfig/TlitConfig/Tilt_Rappa_Config.asset"
}
}
]
},
{
"States": [
{
"Name": "MazeSkill",
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"ParameterName": "IsSprinting",
"ParameterType": "Bool",
"Value": {
"FixedValue": {
"Value": 1
}
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Active": false
},
{
"$type": "RPG.GameCore.AdventureTriggerMove",
"MoveEntityType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"IsStop": true
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon1"
},
{
"Name": "BladeA"
},
{
"Name": "BladeB"
},
{
"Name": "BladeC"
}
],
"Scale": {}
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Scatter01.prefab",
"Unbind": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Scatter02.prefab",
"Unbind": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Scatter03.prefab",
"Unbind": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_WeaponStart.prefab",
"Unbind": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Start01.prefab",
"Unbind": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Start02.prefab",
"Unbind": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Rappa_00/Eff_Avatar_Rappa_00_IdleShow_02_Start03.prefab",
"Unbind": true
}
]
},
{
"States": [
{
"Name": "LookatPhoneBS",
"ExitInTransition": true
},
{
"Name": "LookatPhoneLoop",
"ExitInTransition": true
},
{
"Name": "StandBy",
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon1"
}
],
"Scale": {}
}
],
"OnExit": []
}
]
}