mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
378 lines
10 KiB
JSON
378 lines
10 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "WeaponA",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_Common_Weapon_Start.prefab"
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}
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]
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}
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],
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"OnlyTriggerInFirstLoop": true
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.322,
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "WeaponA",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_Common_Weapon_End_01.prefab"
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}
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],
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"Scale": {}
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}
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],
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"AllowTriggeringOnTransitionOut": false
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},
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{
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"AnimatorStateName": "MazeSkill",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "WeaponA",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_Common_Weapon_Start.prefab"
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}
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]
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}
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]
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},
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{
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"AnimatorStateName": "MazeSkill",
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "WeaponA",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_Common_Weapon_End_02.prefab"
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}
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],
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"Scale": {}
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}
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],
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"AllowTriggeringOnTransitionOut": false
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},
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{
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"AnimatorStateName": "Idle_Show_02",
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow02_01.prefab"
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}
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],
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"AllowTriggeringOnTransitionOut": false
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}
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],
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"AnimatorStateGroupEvents": [
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{
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"States": [
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{
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"Name": "Idle_Show_01"
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},
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{
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"Name": "Idle_Show_02"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.EnableEmotion",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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}
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.EnableEmotion",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"Enable": true
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}
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]
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},
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{
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"States": [
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{
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"Name": "StandBy"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "WeaponA"
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}
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],
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"Scale": {}
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}
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],
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"OnExit": []
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},
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{
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"States": [
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{
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"Name": "Attack_1",
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"NormalizedTime": 0.01,
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"EnterInTransition": false,
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"ExitInTransition": true
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "WeaponA",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_Common_Weapon_Start.prefab"
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}
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]
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "WeaponA",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_Common_Weapon_End_01.prefab"
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}
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],
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"Scale": {}
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}
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]
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},
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{
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"States": [
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{
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"Name": "MazeSkill",
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"NormalizedTime": 0.035,
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"ExitInTransition": true
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "WeaponA",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_Common_Weapon_Start.prefab"
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}
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]
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "WeaponA",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_Common_Weapon_End_02.prefab"
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}
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],
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"Scale": {}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Idle_Show_01",
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"ExitInTransition": true
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow01_Smoke.prefab",
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"IsNeedFadeOut": false
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow01_Smoke.prefab"
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow01_Smoke.prefab"
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}
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]
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},
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{
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"States": [
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{
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"Name": "Idle_Show_02",
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"ExitInTransition": true
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow02_01.prefab",
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"IsNeedFadeOut": false
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow02_Rabbit.prefab",
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"IsNeedFadeOut": false
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow02_02.prefab"
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},
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow02_Rabbit.prefab"
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow02_01.prefab"
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow02_02.prefab"
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},
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{
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow02_Rabbit.prefab"
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}
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]
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},
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{
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"States": [
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{
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"Name": "Idle_Show_02",
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"NormalizedTime": 0.819,
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"ExitInTransition": true
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}
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"OnEnter": [],
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"OnExit": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow02_01.prefab"
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow02_02.prefab"
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},
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Lingsha_00/Eff_Avatar_Lingsha_00_IdleShow02_Rabbit.prefab"
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}
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]
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}
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]
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} |