mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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214 lines
5.3 KiB
JSON
214 lines
5.3 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Attack_1",
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon"
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}
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],
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"Scale": {}
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}
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],
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"AllowTriggeringOnTransitionOut": false
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.03,
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Himeko_00/Eff_Avatar_Himeko_00_Common_WeaponStart.prefab"
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}
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]
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}
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],
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"AllowTriggeringOnTransitionOut": false
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.38,
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Himeko_00/Eff_Avatar_Himeko_00_MazeAttack_weapon_End.prefab"
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}
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],
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"Scale": {}
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}
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],
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"AllowTriggeringOnTransitionOut": false
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},
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{
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"AnimatorStateName": "Idle_Show_02",
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"NormalizedTime": 0.863,
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Book",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Himeko_00/Eff_Avatar_Himeko_00_IdleShow_02_End.prefab"
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}
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],
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"Scale": {}
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}
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]
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}
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],
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"AnimatorStateGroupEvents": [
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{
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"States": [
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{
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"Name": "StandBy"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Book"
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},
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{
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"Name": "CupA"
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},
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{
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"Name": "CupB"
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},
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{
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"Name": "Wood"
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},
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{
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"Name": "PassiveWeapon"
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},
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{
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"Name": "Weapon"
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},
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{
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"Name": "Skill02Weapon"
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},
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{
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"Name": "StandByWeapon"
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}
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],
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"Scale": {}
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}
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],
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"OnExit": []
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},
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{
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"States": [
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{
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"Name": "Idle_Show_02",
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"NormalizedTime": 0.03,
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"ExitInTransition": true
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Book",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Himeko_00/Eff_Avatar_Himeko_00_IdleShow_02_Start.prefab"
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}
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]
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Book",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Himeko_00/Eff_Avatar_Himeko_00_IdleShow_02_End.prefab"
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}
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],
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"Scale": {}
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}
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]
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},
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{
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"States": [
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{
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"Name": "Attack_1",
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"NormalizedTime": 0.03,
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"ExitInTransition": true
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Himeko_00/Eff_Avatar_Himeko_00_Common_WeaponStart.prefab"
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}
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]
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "Weapon",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Himeko_00/Eff_Avatar_Himeko_00_MazeAttack_weapon_End.prefab"
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},
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{
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"Name": "Weapon",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Himeko_00/Eff_Avatar_Himeko_00_MazeAttack_weapon_End2.prefab"
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}
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],
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"Scale": {}
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}
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]
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}
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]
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} |