mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
429 lines
13 KiB
JSON
429 lines
13 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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{
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"Name": "WeaponB_L_01_JNT"
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},
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{
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}
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{
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{
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{
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"Name": "WeaponB_L_01_JNT",
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},
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{
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"Name": "WeaponB_R_01_JNT",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponStart.prefab"
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}
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],
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{
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{
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{
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},
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{
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"Name": "WeaponB_R_01_JNT",
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{
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{
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"AttachPoints": [
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{
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"EventList": [
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{
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"AttachPoints": [
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{
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"Name": "WeaponB_L_01_JNT",
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{
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{
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"AttachPoints": [
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{
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"Name": "WeaponB_L_01_JNT",
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{
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"AnimatorStateName": "Idle_Show_02",
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"EventList": [
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "WeaponA_00_JNT",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponA_00_JNT.prefab"
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"Scale": {}
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"AnimatorBehaviourEvents": [
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{
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"EventUniqueKey": "Run2FastRun",
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"EventList": [
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"TargetType": {
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"Alias": "Caster"
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},
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"ModifierName": "ADV_StageAbility_Maze_Feixiao_Visual"
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"SuccessTaskList": [
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{
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"$type": "RPG.GameCore.VCameraConfigChange",
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"Z": 1
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"RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset"
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}
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_MazeSkill01_Trail01.prefab"
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{
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"$type": "RPG.GameCore.TriggerEffect",
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"TargetType": {
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_MazeSkill01_SpeedLine_01_Cam.prefab"
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}
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{
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"EventUniqueKey": "FastRun2Run",
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"EventList": [
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{
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"Alias": "Caster"
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_MazeSkill01_Trail01.prefab"
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{
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_MazeSkill01_SpeedLine_01_Cam.prefab"
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},
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{
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"$type": "RPG.GameCore.PredicateTaskList",
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"Alias": "Caster"
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},
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"ModifierName": "ADV_StageAbility_Maze_Feixiao_Visual"
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},
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"SuccessTaskList": [
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{
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},
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{
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"$type": "RPG.GameCore.RadialBlurEffect",
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]
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],
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"AnimatorStateGroupEvents": [
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{
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"States": [
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{
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"Name": "Idle_Show_01",
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"ExitInTransition": true
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{
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"Name": "Idle_Show_02",
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{
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{
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"Enable": true
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},
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{
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"States": [
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{
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"Name": "Attack_1",
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"EnterInTransition": false,
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"ExitInTransition": true
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},
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{
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"Name": "MazeSkill",
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{
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},
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"AttachPoints": [
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{
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"Name": "WeaponB_L_01_JNT",
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},
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{
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"Name": "WeaponB_R_01_JNT",
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}
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"Scale": {}
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},
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{
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"States": [
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{
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"Name": "Idle_Show_02",
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{
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},
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"AttachPoints": [
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{
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"Name": "WeaponA_00_JNT",
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}
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],
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"IsReset": true
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{
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"Alias": "Caster"
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},
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"AttachPoints": [
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{
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"Name": "WeaponA_00_JNT",
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"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_Common_WeaponEnd_WeaponA_00_JNT.prefab"
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"Scale": {}
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{
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"Alias": "Caster"
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_IdleShow02_01.prefab"
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{
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"Alias": "Caster"
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_IdleShow02_02.prefab"
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{
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"Alias": "Caster"
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_IdleShow02_03.prefab"
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_IdleShow02_WeaponStart.prefab"
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetAlias",
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"Alias": "Caster"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Feixiao_00/Eff_Avatar_Feixiao_00_IdleShow02_WeaponEnd.prefab"
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}
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]
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}
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]
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} |