Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Cipher_00_Designer_AnimEvent.json
2025-05-20 21:34:22 -03:00

315 lines
8.3 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.129,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
]
}
],
"AllowTriggeringOnTransitionOut": false
}
],
"AnimatorBehaviourEvents": [
{
"EventUniqueKey": "Run2FastRun",
"EventList": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByIsContainAdventureModifier",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ModifierName": "ADV_StageAbility_Maze_Cipher_00_Collider_Effect"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Cipher_00/Eff_Avatar_Cipher_00_MazeSkill_Smoke.prefab",
"MinMutexTime": -1
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Cipher_00/Eff_Avatar_Cipher_00_MazeSkill_Root.prefab",
"MinMutexTime": -1
}
]
}
]
},
{
"EventUniqueKey": "FastRun2Run",
"EventList": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Cipher_00/Eff_Avatar_Cipher_00_MazeSkill_Smoke.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Cipher_00/Eff_Avatar_Cipher_00_MazeSkill_Root.prefab"
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Run"
},
{
"Name": "RunBS_R",
"ExitInTransition": true
},
{
"Name": "RunBS_L",
"ExitInTransition": true
},
{
"Name": "RunStop_R",
"ExitInTransition": true
},
{
"Name": "RunStop_L",
"ExitInTransition": true
},
{
"Name": "FastRunStop_R",
"ExitInTransition": true
},
{
"Name": "WalktoStop_R",
"ExitInTransition": true
},
{
"Name": "WalktoStop_L",
"ExitInTransition": true
},
{
"Name": "RunStop_R",
"ExitInTransition": true
},
{
"Name": "RunStop_L",
"ExitInTransition": true
},
{
"Name": "FastRun_TurnRight_L",
"ExitInTransition": true
},
{
"Name": "FastRunStop_R",
"ExitInTransition": true
},
{
"Name": "Run_TurnRight_R",
"ExitInTransition": true
},
{
"Name": "Run_TurnRight_L",
"ExitInTransition": true
},
{
"Name": "Run_TurnLeft_R",
"ExitInTransition": true
},
{
"Name": "Run_TurnLeft_L",
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Cipher_00/Eff_Avatar_Cipher_00_MazeSkill_Smoke.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Cipher_00/Eff_Avatar_Cipher_00_MazeSkill_Root.prefab"
}
]
},
{
"States": [
{
"Name": "MazeSkill",
"NormalizedTime": 0.012,
"ExitInTransition": true,
"ReEnterOnStateLoop": true,
"ResetOnSameStateChange": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Visibility": true,
"VisibilityApplyDelay": 1
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
]
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"NormalizedTime": 0.5201072,
"ExitNormalizedTime": 0.655496,
"ExitInTransition": true,
"ReEnterOnStateLoop": true,
"ResetOnSameStateChange": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetEntityVisible",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"MuteColliderWhenInvisible": false,
"Reason": "AnimEvent"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetEntityVisible",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Visible": true,
"MuteColliderWhenInvisible": false,
"Reason": "AnimEvent"
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"ExitInTransition": true,
"ReEnterOnStateLoop": true,
"ResetOnSameStateChange": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.SetEntityVisible",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Visible": true,
"MuteColliderWhenInvisible": false,
"Reason": "AnimEvent"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Cipher_00/Eff_Avatar_Cipher_00_idleshow02_Body.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Cipher_00/Eff_Avatar_Cipher_00_idleshow02_Body02.prefab"
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"ExitNormalizedTime": 0.8755,
"ExitInTransition": true,
"ReEnterOnStateLoop": true,
"ResetOnSameStateChange": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Cipher_00/Eff_Avatar_Cipher_00_idleshow02_Body02.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Cipher_00/Eff_Avatar_Cipher_00_idleshow02_Body03.prefab"
}
]
}
]
}