Files
turnbasedgamedata/Config/ConfigAdventureAbility/LocalPlayer/LocalPlayer_PlayerBoy_20_Ability.json
2025-04-07 09:10:56 -03:00

574 lines
20 KiB
JSON

{
"AbilityList": [
{
"OnAbort": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Active": false
}
],
"Name": "LocalPlayer_PlayerBoy_20_NormalAtk01",
"TargetInfo": {
"TargetType": "SkillPointEntityOrNone"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"Freelook3rdConfig": {
"DampChangeParam": {
"TargetValue": {
"X": 1,
"Y": 1,
"Z": 1
},
"ChangeCurvePath": "Camera/BlendCurve/AttackDampCurve.asset",
"RecoveryTime": 0.25,
"RecoveryCurvePath": "Camera/BlendCurve/AttackDampRecoverCurve.asset"
}
}
}
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByHaveAbilityTarget"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.LookAt",
"TargetType": "AbilityTargetEntity",
"Duration": 0
},
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1",
"NormalizedTimeStart": 0.01
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.041
}
}
},
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByDistance",
"From": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"To": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"CompareType": "LessEqual",
"CompareValue": {
"FixedValue": {
"Value": 5
}
}
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AdventureFireProjectile",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"Projectile": {
"ColliderTemplate": "CapsuleZ_MazeCommonBullet",
"Behavior": "HalfBoomerangWithDetect",
"FlySpeed": 21,
"EnableRayCast": true,
"Gravity": -3,
"MaxLifeTime": 0.8,
"AttachPoint": "Wrist_R",
"AttachOffset": {
"X": 0.55,
"Z": 0.35
},
"TargetAttachPoint": "Root",
"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeAttack01.prefab",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeAttack01_Hit.prefab",
"FlyEffectFadeOut": true,
"BoomerangEccentricity": 0.05
},
"OnProjectileHit": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.05,
"BlurY": 0.4,
"BlurRadius": 1,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"AttackRootTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ProjectileHitPos"
},
"TriggerBattleDelay": 0.2,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
"MaxRadius": 1,
"FanAngle": 360,
"Hight": 2,
"Offset": {
"Y": -1
}
},
"HitConfig": {
"HitAnimation": "Hit",
"HitSoundEvent": "Ev_sfx_avatar_atk_cast_hit_bronya"
}
}
],
"OnProjectileLifetimeFinish": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.05,
"BlurY": 0.4,
"BlurRadius": 1,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"AttackRootTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ProjectileHitPos"
},
"TriggerBattleDelay": 0.2,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
"MaxRadius": 1,
"FanAngle": 360,
"Hight": 2,
"Offset": {
"Y": -1
}
},
"HitConfig": {
"HitAnimation": "Hit",
"HitSoundEvent": "Ev_sfx_avatar_atk_cast_hit_bronya"
}
}
]
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.AdventureFireProjectile",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"Projectile": {
"ColliderTemplate": "CapsuleZ_MazeCommonBullet",
"Behavior": "HalfBoomerangWithDetect",
"FlySpeed": 21,
"EnableRayCast": true,
"Gravity": -3,
"MaxLifeTime": 0.8,
"AttachPoint": "Wrist_R",
"AttachOffset": {
"X": 0.55,
"Z": 0.35
},
"TargetAttachPoint": "Root",
"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeAttack01.prefab",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeAttack01_Hit.prefab",
"FlyEffectFadeOut": true,
"BoomerangEccentricity": 0.1
},
"OnProjectileHit": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.05,
"BlurY": 0.4,
"BlurRadius": 1,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"AttackRootTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ProjectileHitPos"
},
"TriggerBattleDelay": 0.2,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
"MaxRadius": 1,
"FanAngle": 360,
"Hight": 2,
"Offset": {
"Y": -1
}
},
"HitConfig": {
"HitAnimation": "Hit"
}
}
],
"OnProjectileLifetimeFinish": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.05,
"BlurY": 0.4,
"BlurRadius": 1,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"AttackRootTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ProjectileHitPos"
},
"TriggerBattleDelay": 0.2,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
"MaxRadius": 1,
"FanAngle": 360,
"Hight": 2,
"Offset": {
"Y": -1
}
},
"HitConfig": {
"HitAnimation": "Hit"
}
}
]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.07
}
}
}
]
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "NormalAtk",
"AnimStateName": "Attack_1"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.041
}
}
},
{
"$type": "RPG.GameCore.AdventureFireProjectile",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"Projectile": {
"ColliderTemplate": "CapsuleZ_MazeCommonBullet",
"Behavior": "HalfBoomerangWithDetect",
"FlySpeed": 24,
"EnableRayCast": true,
"Gravity": -3,
"MaxLifeTime": 0.5,
"AttachPoint": "Wrist_R",
"AttachOffset": {
"X": 0.55,
"Z": 0.35
},
"TargetAttachPoint": "Root",
"TargetOffset": {
"Z": 10
},
"FlyEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeAttack01.prefab",
"HitEffect": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeAttack01_Hit.prefab",
"FlyEffectFadeOut": true,
"BoomerangEccentricity": 0.1
},
"OnProjectileHit": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.05,
"BlurY": 0.4,
"BlurRadius": 1,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"AttackRootTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ProjectileHitPos"
},
"TriggerBattleDelay": 0.2,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
"MaxRadius": 1,
"FanAngle": 360,
"Hight": 2,
"Offset": {
"Y": -1
}
},
"HitConfig": {
"HitAnimation": "Hit"
}
}
],
"OnProjectileLifetimeFinish": [
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.05,
"BlurY": 0.4,
"BlurRadius": 1,
"Iteration": 4,
"BlurStart": 0.005,
"BlurFeather": 0.01
},
{
"$type": "RPG.GameCore.AdventureTriggerAttack",
"AttackTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AllEnemy"
},
"AttackRootTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "ProjectileHitPos"
},
"TriggerBattleDelay": 0.2,
"AttackDetectConfig": {
"$type": "RPG.GameCore.AdventureAttackDetectCircleConfig",
"MaxRadius": 1,
"FanAngle": 360,
"Hight": 2,
"Offset": {
"Y": -0.8,
"Z": 0.3
}
},
"HitConfig": {
"HitAnimation": "Hit"
}
}
]
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "Attack_1",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.04
}
}
}
]
}
]
},
{
"OnAbort": [
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"IsRevert": true,
"FadeDuration": 1
}
],
"Name": "LocalPlayer_PlayerBoy_20_MazeSkill",
"TargetInfo": {
"TargetType": "Caster"
},
"OnStart": [
{
"$type": "RPG.GameCore.AdventureTriggerAnimStateWithMove",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AdvLocalPlayer"
},
"AnimLogicState": "MazeSkill",
"AnimStateName": "MazeSkill"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.05
}
}
},
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"TargetIntensity": 0.3,
"FadeDuration": 0.5
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.121
}
}
},
{
"$type": "RPG.GameCore.RadialBlurEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Duration": 0.1,
"BlurY": 0.4,
"BlurRadius": 1,
"Iteration": 4,
"BlurStart": 0.1,
"BlurFeather": 0.2
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_PlayerBoy_20/Eff_Avatar_PlayerBoy_20_MazeSkill.prefab"
},
{
"$type": "RPG.GameCore.AddMazeBuff",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"ID": 800501,
"LifeTime": {
"FixedValue": {
"Value": -1
}
}
},
{
"$type": "RPG.GameCore.AdventureSubmitSkill"
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AnimStateName": "MazeSkill",
"NormalizedTimeEnd": {
"FixedValue": {
"Value": 0.202
}
}
},
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"IsRevert": true,
"FadeDuration": 1
}
]
}
]
}