Files
turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_1023011.json
2025-02-24 07:50:34 -03:00

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{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_MazeAttack_Attack.prefab"
]
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill01_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill01_01_Fire.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill01_01_Smoke.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill01_01_Weapon.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill01_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_Chest_M.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_Chest_M_End.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_Head_M.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_Head_M_End.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_Knee_L.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_Knee_L_End.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_Knee_R.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_Knee_R_End.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_Weapon_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_Weapon_02_End.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill03_Weapon_02_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill04_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill04_01_EX.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill04_01_Smoke.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill04_01_Smoke_2.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill04_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill04_02_EX.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill04_02_EX_Ground.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill04_02_Ground.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill04_EX_Head_M.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill04_EX_Weapon.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill04_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill08_Head_M.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill09_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill09_Hit02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill09_Hit03.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Skill09_Hit04.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Common/Eff_Common_Die_Mecha_04.prefab"
]
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Common_Appear.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_W1_Mecha04_01/Eff_Monster_W1_Mecha04_01_Common_Appear_Fire.prefab"
]
}
},
"SummonEntityList": []
}