Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Effect/Avatar_DanHeng_00_Effect_AnimEvent.json
2025-02-24 07:50:34 -03:00

255 lines
7.4 KiB
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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.1570698,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill01_Fire_02.prefab",
"PositionOffset": {
"Z": 1
}
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.4233898,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill01_Fire_03.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill03_Fire_01.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill03_Fire_02.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.1437674,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill03_Fire_03.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.5731536,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill03_Fire_05_01.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill03_FireWeapon.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.6440313,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill03_Fire_06.prefab"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.1529353,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill02_Fire01.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill02_Ready01.prefab"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.2626457,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill02_Fire02.prefab"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.2970987,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill02_Fire03.prefab"
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.3815023,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill03_Fire_05.prefab"
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.4364821,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill02_Fire04.prefab"
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Skill01toSkill02",
"NormalizedTime": 0.1
},
{
"Name": "Skill02_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill02_Ready01.prefab"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill02_ReadyDisappear.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill02_Ready01.prefab"
}
]
},
{
"States": [
{
"Name": "Skill03_Ready"
},
{
"Name": "Skill03_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill03_Ready.prefab"
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_DanHeng_00/Eff_Avatar_DanHeng_00_Skill03_Ready.prefab"
}
]
}
]
}