mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
111 lines
3.7 KiB
JSON
111 lines
3.7 KiB
JSON
{
|
|
"AdvResidentEffects": {
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
|
|
},
|
|
"ConfigNameList": [
|
|
"ForceField01"
|
|
]
|
|
},
|
|
"DisableAnimEventLayers": [
|
|
"Dissolve Layer"
|
|
],
|
|
"AnimatorStateGroupEvents": [],
|
|
"DefaultLevelGraphPath": "Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_RuneTower_01.json",
|
|
"PropButtonConfigs": [],
|
|
"TagContainer": {},
|
|
"TagComponents": {},
|
|
"AdvEffectList": [
|
|
{
|
|
"ConfigName": "Indicate01",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MonoTypeRune_01_Resident01_Lod0.prefab",
|
|
"FollowTargetAlways": true,
|
|
"AttachPoint": "BallRoot"
|
|
},
|
|
{
|
|
"ConfigName": "Indicate02",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MonoTypeRune_01_Resident02_Lod0.prefab",
|
|
"FollowTargetAlways": true,
|
|
"AttachPoint": "BallRoot"
|
|
},
|
|
{
|
|
"ConfigName": "GatherLoop01",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_RuneTower_01_RuneGatherLoop_Lod0.prefab",
|
|
"FollowTargetAlways": true,
|
|
"AttachPoint": "BallRoot"
|
|
},
|
|
{
|
|
"ConfigName": "IdleLoop",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_RuneTower_01_IdleLoop_Lod0.prefab",
|
|
"FollowTargetAlways": true,
|
|
"AttachPoint": "BallRoot"
|
|
},
|
|
{
|
|
"ConfigName": "LaserLoop",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MonoTypeRune_01_Stand_Lod0.prefab",
|
|
"FollowTargetAlways": true,
|
|
"AttachPoint": "Origin"
|
|
},
|
|
{
|
|
"ConfigName": "Gather01",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_RuneTower_01_RuneGather01_Lod0.prefab",
|
|
"AttachPoint": "BallRoot"
|
|
},
|
|
{
|
|
"ConfigName": "Gather02",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_RuneTower_01_RuneGather02_Lod0.prefab",
|
|
"AttachPoint": "BallRoot"
|
|
},
|
|
{
|
|
"ConfigName": "Trail01",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_RuneTower_01_DropTrailing_Lod0.prefab",
|
|
"FollowTargetAlways": true,
|
|
"AttachPoint": "BallRoot"
|
|
},
|
|
{
|
|
"ConfigName": "Trail02",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_RuneTower_01_LoopTrail_Lod0.prefab",
|
|
"FollowTargetAlways": true,
|
|
"AttachPoint": "BallRoot"
|
|
},
|
|
{
|
|
"ConfigName": "Finish01",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_RuneTower_01_Finish_Lod0.prefab",
|
|
"FollowTargetAlways": true,
|
|
"AttachPoint": "BallRoot"
|
|
},
|
|
{
|
|
"ConfigName": "ForceField01",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Common_Prop_ForceField_01_Idle01_Lod0.prefab",
|
|
"FollowTargetAlways": true,
|
|
"AttachPoint": "BallRoot"
|
|
},
|
|
{
|
|
"ConfigName": "Flow01",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MonoTypeRune_01_Line01_Lod0.prefab"
|
|
},
|
|
{
|
|
"ConfigName": "Flow02",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MonoTypeRune_01_Line02_Lod0.prefab"
|
|
},
|
|
{
|
|
"ConfigName": "Flow03",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MonoTypeRune_01_Line03_Lod0.prefab"
|
|
},
|
|
{
|
|
"ConfigName": "TowerSet",
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MonoTypeRune_01_Light_Lod0.prefab",
|
|
"AttachPoint": "Origin",
|
|
"PositionOffset": {
|
|
"X": 0,
|
|
"Y": 2.3,
|
|
"Z": 0
|
|
},
|
|
"Scale": {
|
|
"X": 0.5,
|
|
"Y": -1,
|
|
"Z": 0.5
|
|
}
|
|
}
|
|
]
|
|
} |