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turnbasedgamedata/Config/Props/Chap04/Prop_Chap04_AmberFeather_01_Config.json
2025-11-05 00:34:44 +01:00

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{
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [],
"DefaultLevelGraphPath": "Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_AmberFeather_01.json",
"PropButtonConfigs": [
{
"ID": "Interact",
"ButtonIcon": {
"Value": "SpriteOutput/TalkIcon/TriggerProp.png"
},
"ButtonText": {
"Value": "MazeText_FeatherGear"
}
}
],
"TagContainer": {},
"TagComponents": {},
"AdvEffectList": [
{
"ConfigName": "Light",
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_AmberFeather_01_Light_Lod0.prefab",
"FollowTargetAlways": true,
"AttachPoint": "Root"
},
{
"ConfigName": "Hit",
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_AmberFeather_02_Hit_Lod0.prefab",
"FollowTargetAlways": true,
"AttachPoint": "Root",
"PositionOffset": {
"X": 100,
"Y": 0,
"Z": 0
}
}
]
}