mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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192 lines
5.0 KiB
JSON
192 lines
5.0 KiB
JSON
{
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"OnInitSequece": [],
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"OnStartSequece": [
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Execute": [
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{
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"$type": "RPG.GameCore.WaitCustomString",
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"CustomString": {
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"Value": "X2-2_Poi_ShowTrigger"
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}
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},
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{
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"$type": "RPG.GameCore.AnimSetParameter",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx",
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"SinglePropKey": {
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"Custom": true,
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"Key": "Rootcontamination"
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}
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},
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"ParameterName": "FadeOutTrigger",
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"ParameterType": "Trigger"
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},
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{
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"$type": "RPG.GameCore.PropReqInteract",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"InteractID": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 1010
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}
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}
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},
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{
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"$type": "RPG.GameCore.TriggerCustomString",
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"CustomString": {
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"Value": "X2-2_Poi_Init"
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}
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"State": "Open",
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"Execute": [
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{
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"$type": "RPG.GameCore.SetStageItemState",
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"ItemList": [
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{
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"BlockAlias": "D",
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"PrefabAlias": "Eff_JianMu_00"
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}
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]
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}
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]
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}
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]
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},
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{
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropSetupTrigger",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"TargetGroupID": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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},
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"TargetID": {
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"IsDynamic": false,
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"FixedValue": {
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"Value": 0
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}
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},
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"TargetTypes": [],
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"OnTriggerEnter": [
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{
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"$type": "RPG.GameCore.TriggerCustomString",
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"CustomString": {
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"Value": "Maze_Prop_Smelter_TriggerSound"
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}
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}
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],
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"OnTriggerExit": [
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{
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"$type": "RPG.GameCore.TriggerCustomString",
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"CustomString": {
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"Value": "Maze_Prop_Smelter_TriggerSound_Stop"
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}
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}
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]
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}
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]
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},
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitCustomString",
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"CustomString": {
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"Value": "Maze_Prop_Smelter_TriggerSound"
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},
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"WaitOwnerOnly": true
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},
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{
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"$type": "RPG.GameCore.SelectorConfig",
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Execute": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_amb_gongzaosi_bosstree_small_idle"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_amb_gongzaosi_bossfurnace_idle"
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}
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}
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]
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}
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]
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}
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]
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},
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{
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"IsLoop": true,
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"TaskList": [
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{
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"$type": "RPG.GameCore.WaitCustomString",
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"CustomString": {
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"Value": "Maze_Prop_Smelter_TriggerSound_Stop"
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},
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"WaitOwnerOnly": true
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},
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{
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"$type": "RPG.GameCore.SelectorConfig",
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"TaskList": [
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{
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"$type": "RPG.GameCore.PropStateExecute",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"Execute": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_amb_gongzaosi_bosstree_small_idle_stop"
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}
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},
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_amb_gongzaosi_bossfurnace_idle_stop"
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}
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}
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]
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}
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]
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}
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]
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}
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],
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"ValueSource": {
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"Values": []
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}
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} |