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turnbasedgamedata/Config/ConfigEntity/Props/Chap03/Prop_Chap03_SpotLight_01_Entity.json
2025-09-25 21:02:32 +02:00

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{
"$type": "RPG.GameCore.EntityLodLoadingData",
"RootModelPath": "Props/OutputsRuntime/Chap03/Prop_Chap03_SpotLight_01.prefab",
"LodModelConfig": {
"Art": {
"RuntimeName": "Chap03_GameplayProp_SpotLight_01",
"LocalPosition": {
"X": -28.463,
"Y": 55.2,
"Z": 6.190001
},
"LodPath": [
"Stages/OriginalResPos/InteractiveProp/Chapter03/Chap03_GameplayProp_SpotLight_01/Chap03_GameplayProp_SpotLight_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter03/Chap03_GameplayProp_SpotLight_01/Chap03_GameplayProp_SpotLight_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter03/Chap03_GameplayProp_SpotLight_01/Chap03_GameplayProp_SpotLight_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter03/Chap03_GameplayProp_SpotLight_01/Chap03_GameplayProp_SpotLight_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter03/Chap03_GameplayProp_SpotLight_01/Chap03_GameplayProp_SpotLight_01_Lod0.prefab"
],
"ArtNodeLodQuality": "Prop_20_"
}
},
"EntityLodQuality": "Prop_20_"
}