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turnbasedgamedata/Config/ConfigEntity/Props/Chap03/Prop_Chap03_SeparatedStairs_02_Entity.json
2025-12-16 23:42:12 +01:00

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{
"$type": "RPG.GameCore.EntityLodLoadingData",
"RootModelPath": "Props/OutputsRuntime/Chap03/Prop_Chap03_SeparatedStairs_02.prefab",
"TickLodBoundCenter": {
"X": 0.037992,
"Y": 2.410069,
"Z": -0.001009
},
"TickLodBoundSize": {
"X": 5.296961,
"Y": 4.820165,
"Z": 6.586663
},
"LodModelConfig": {
"Art": {
"RuntimeName": "Chap03_GameplayProp_SeparatedStairs_02",
"LodPath": [
"Stages/OriginalResPos/InteractiveProp/Chapter03/Chap03_GameplayProp_SeparatedStairs_01/Chap03_GameplayProp_SeparatedStairs_02_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter03/Chap03_GameplayProp_SeparatedStairs_01/Chap03_GameplayProp_SeparatedStairs_02_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter03/Chap03_GameplayProp_SeparatedStairs_01/Chap03_GameplayProp_SeparatedStairs_02_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter03/Chap03_GameplayProp_SeparatedStairs_01/Chap03_GameplayProp_SeparatedStairs_02_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter03/Chap03_GameplayProp_SeparatedStairs_01/Chap03_GameplayProp_SeparatedStairs_02_Lod0.prefab"
],
"ArtNodeLodQuality": "Prop_20_"
}
},
"EntityLodQuality": "Prop_20_"
}