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turnbasedgamedata/Config/ConfigEntity/Props/Chap03/Prop_Chap03_HSCEaster_04_Entity.json
2025-09-25 21:02:32 +02:00

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{
"$type": "RPG.GameCore.EntityLodLoadingData",
"RootModelPath": "Props/OutputsRuntime/Chap03/Prop_Chap03_HSCEaster_04.prefab",
"EntityLodTemplateName": "Prop_20_FullSound"
}