Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Audio/LocalPlayer_Serval_00_Audio_AnimEvent.json
2024-10-21 03:16:22 -03:00

393 lines
9.7 KiB
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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.49,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval"
}
]
},
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.9616667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval"
}
]
},
{
"AnimatorStateName": "FastRun_TurnRight_L",
"NormalizedTime": 0.6716666,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_heavy"
}
]
},
{
"AnimatorStateName": "FastRun_TurnRight_L",
"NormalizedTime": 0.09166666,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_turn"
}
]
},
{
"AnimatorStateName": "RunStop_R",
"NormalizedTime": 0.04,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_light"
}
]
},
{
"AnimatorStateName": "RunStop_L",
"NormalizedTime": 0.055,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_light"
}
]
},
{
"AnimatorStateName": "RunBS_L",
"NormalizedTime": 0.4583333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_light"
}
]
},
{
"AnimatorStateName": "RunBS_R",
"NormalizedTime": 0.425,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_L",
"NormalizedTime": 0.125,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_turn"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_L",
"NormalizedTime": 0.54,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_R",
"NormalizedTime": 0.12,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_turn"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_R",
"NormalizedTime": 0.54,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_light"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_R",
"NormalizedTime": 0.1183333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_turn"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_R",
"NormalizedTime": 0.4816667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_light"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_L",
"NormalizedTime": 0.1033333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_turn"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_L",
"NormalizedTime": 0.5716667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_light"
}
]
},
{
"AnimatorStateName": "Walk",
"NormalizedTime": 0.015,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_walk"
}
]
},
{
"AnimatorStateName": "Walk",
"NormalizedTime": 0.4933333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_walk"
}
]
},
{
"AnimatorStateName": "WalktoStop_L",
"NormalizedTime": 0.008333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_walk"
}
]
},
{
"AnimatorStateName": "WalktoStop_R",
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_walk"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_maze_serval"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 2.4E-08,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_skill_maze_serval"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_maze_serval"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 3.821656E-08,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_atk_maze_serval"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "FastRunStop_R",
"NormalizedTime": 0.05333333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_long",
"StopOnAnimStateExit": "FastRunStop_R"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_idleshow_avatar_serval_02",
"StopOnAnimStateExit": "Idle_Show_02"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.04,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_idleshow_maze_serval_02",
"StopOnAnimStateExit": "Idle_Show_02"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.09666666,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.5516667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_l"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.755,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.02,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_idleshow_avatar_serval_01",
"StopOnAnimStateExit": "Idle_Show_01"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.001666667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_idleshow_maze_serval_01",
"StopOnAnimStateExit": "Idle_Show_01"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.6366667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.8883333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.095,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.3833333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_l"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.4716667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_common_footsteps_runtofastrun_r"
}
]
}
],
"AnimatorBehaviourEvents": [
{
"EventUniqueKey": "Run2FastRun",
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_serval_fastrunbs"
}
]
}
]
}