mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
307 lines
7.9 KiB
JSON
307 lines
7.9 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Anaxa_MazeAttack",
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"StopOnAnimStateExit": "Attack_1"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.005,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_atk_maze_anaxa"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "FastRun_TurnRight_L",
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"NormalizedTime": 0.1,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
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"StopOnAnimStateExit": "FastRun_TurnRight_L"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "FastRun_TurnRight_L",
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"NormalizedTime": 0.783333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_heavy",
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"StopOnAnimStateExit": "FastRun_TurnRight_L"
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}
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]
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},
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{
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"AnimatorStateName": "FastRunStop_R",
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"NormalizedTime": 0.003333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_long",
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"StopOnAnimStateExit": "FastRunStop_R"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_01",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_idleshow_maze_anaxa_01",
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"StopOnAnimStateExit": "Idle_Show_01"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Idle_Show_01",
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"NormalizedTime": 0.015,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Anaxa_idleshow_01",
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"StopOnAnimStateExit": "Idle_Show_01"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Idle_Show_02",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Anaxa_idleshow_02",
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"StopOnAnimStateExit": "Idle_Show_02"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "MazeSkill",
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"NormalizedTime": 0.001,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_Anaxa_MazeSkill"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "MazeSkill",
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"NormalizedTime": 0.003333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_skill_maze_anaxa"
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}
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],
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"ForceTrigger": true
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},
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{
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"AnimatorStateName": "Run",
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"NormalizedTime": 0.001667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa",
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"StopOnAnimStateExit": "Run"
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}
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]
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},
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{
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"AnimatorStateName": "Run",
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"NormalizedTime": 0.501667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa",
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"StopOnAnimStateExit": "Run"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_L",
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"NormalizedTime": 0.04,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
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"StopOnAnimStateExit": "Run_TurnLeft_L"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_L",
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"NormalizedTime": 0.608333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
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"StopOnAnimStateExit": "Run_TurnLeft_L"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_R",
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"NormalizedTime": 0.123333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
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"StopOnAnimStateExit": "Run_TurnLeft_R"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_R",
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"NormalizedTime": 0.745,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
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"StopOnAnimStateExit": "Run_TurnLeft_R"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_L",
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"NormalizedTime": 0.123333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
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"StopOnAnimStateExit": "Run_TurnRight_L"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_L",
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"NormalizedTime": 0.746667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
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"StopOnAnimStateExit": "Run_TurnRight_L"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_R",
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"NormalizedTime": 0.07,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
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"StopOnAnimStateExit": "Run_TurnRight_R"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_R",
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"NormalizedTime": 0.641667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
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"StopOnAnimStateExit": "Run_TurnRight_R"
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}
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]
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},
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{
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"AnimatorStateName": "RunBS_L",
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"NormalizedTime": 0.448333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
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"StopOnAnimStateExit": "RunBS_L"
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}
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]
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},
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{
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"AnimatorStateName": "RunBS_R",
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"NormalizedTime": 0.448333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
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"StopOnAnimStateExit": "RunBS_R"
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}
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]
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},
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{
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"AnimatorStateName": "RunStop_L",
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"NormalizedTime": 0.018333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_walk",
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"StopOnAnimStateExit": "RunStop_L"
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}
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]
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},
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{
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"AnimatorStateName": "RunStop_R",
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"NormalizedTime": 0.041667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_walk",
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"StopOnAnimStateExit": "RunStop_R"
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}
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]
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},
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{
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"AnimatorStateName": "WalktoStop_L",
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"NormalizedTime": 0.005,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_walk",
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"StopOnAnimStateExit": "WalktoStop_L"
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}
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]
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},
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{
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"AnimatorStateName": "WalktoStop_R",
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"NormalizedTime": 0.01,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_walk",
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"StopOnAnimStateExit": "WalktoStop_R"
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}
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]
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}
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],
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"AnimatorBehaviourEvents": [
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{
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"EventUniqueKey": "Run2FastRun",
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_Anaxa_fastrunbs"
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}
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]
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}
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],
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"AnimatorStateGroupEvents": []
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} |