Files
turnbasedgamedata/Config/ConfigAbility/Avatar/Camera/Avatar_DanHeng_00_Camera.json
2025-07-03 10:50:43 +02:00

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{
"AbilityList": [
{
"Name": "Avatar_DanHeng_00_Skill01_Camera",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.0020487749
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CameraMotion",
"IsLocalOffset": true,
"Dutch": 3
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.045238093
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 1.95,
"Y": -0.69,
"Z": -3.95
},
"AnchorRatio": 0.99,
"AimOffset": {
"X": -1.12,
"Y": -0.74,
"Z": 0
},
"AimRatio": 1,
"Dutch": 3,
"ResetToDefault": false
},
"BlendConfig": {
"BlendType": "EaseInOut",
"BlendTime": 0.51
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.20819518
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Spike_Test1"
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.4243749
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 1.59,
"Y": -0.76,
"Z": -3.49
},
"AnchorRatio": 0.99,
"AimOffset": {
"X": -1,
"Y": -0.64,
"Z": 0
},
"AimRatio": 1,
"Dutch": 3,
"ResetToDefault": false
},
"BlendConfig": {
"BlendType": "Custom",
"CustomCurveName": "BlendCut_Motion",
"BlendTime": 0.097874
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.47573563
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Spike_Light",
"OverrideShakeConfigV2": {
"ShakeDir": {
"X": 0,
"Y": 0.1,
"Z": 0.6
}
}
}
}
]
},
{
"Name": "Avatar_DanHeng_00_Skill02_Camera",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.08260869
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 1.81,
"Y": -0.52,
"Z": -0.86
},
"AnchorRatio": 0.001,
"AimOffset": {
"X": -1.96,
"Y": -0.59,
"Z": 0
},
"AimRatio": 1,
"Dutch": 3
},
"BlendConfig": {
"BlendType": "EaseInOut",
"BlendTime": 0.086667
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.11565217
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 1.65,
"Y": -0.55,
"Z": -4.47
},
"AnchorRatio": 0.99,
"AimOffset": {
"X": -0.61,
"Y": -0.69,
"Z": 0
},
"AimRatio": 1,
"Dutch": 3
},
"BlendConfig": {
"BlendType": "EaseInOut",
"BlendTime": 0.24
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.202376
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "OneShake_Normal_03s_XY",
"OverrideShakeConfigV2": {
"ShakeDir": {
"X": 0,
"Y": -0.2,
"Z": 0
}
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.29232424
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "OneShake_Normal_03s_XY",
"OverrideShakeConfigV2": {
"ShakeDir": {
"X": 0,
"Y": 0,
"Z": 0.1
}
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.37304345
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 1.65,
"Y": -0.39,
"Z": -4.45
},
"AnchorRatio": 0.99,
"AimOffset": {
"X": -0.61,
"Y": -0.75,
"Z": 0
},
"AimRatio": 1,
"Dutch": 3
},
"BlendConfig": {
"BlendType": "EaseInOut",
"BlendTime": 0.278333
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.47913042
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "CasterToTargetPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 1.78,
"Y": -0.98,
"Z": -5.58
},
"AnchorRatio": 0.99,
"AimOffset": {
"X": -0.92,
"Y": -0.59,
"Z": 0
},
"AimRatio": 1,
"Dutch": 3
},
"BlendConfig": {
"BlendType": "EaseInOut",
"BlendTime": 0.07391
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill02",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.50277823
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "OneShake_Heavy_03s_Z",
"OverrideShakeConfigV2": {
"ShakeDir": {
"X": 0,
"Y": 0.1,
"Z": 0.4
}
}
}
}
]
},
{
"Name": "Avatar_DanHeng_00_Skill03_Camera",
"TargetInfo": {
"TargetType": "SkillTargetEntityList"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"CloseupShotConfig": {
"CameraTimelineAssetName": "Character_DanHeng_00_Skill03_TimeLine",
"TransTypeFollow": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"TransTypeAim": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "AbilityTargetEntity"
},
"Override": true,
"DarkTeamCenterOffset": 10
},
"ShowEntityConfig": {
"ShowTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "CasterWithAbilityTargetEntity"
}
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill03",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.64993477
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Impact_Heavy"
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShowEntityConfig": {
"ShowTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "CasterWithAbilityTargetEntity"
}
}
}
}
]
},
{
"Name": "Avatar_DanHeng_00_PassiveSkill01_Enhance_Camera",
"TargetInfo": {
"TargetType": "Caster"
},
"OnStart": [
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "UseSkillPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": -0.01,
"Y": 0.02,
"Z": 0.01
},
"AimTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AimOffset": {
"X": 0.01,
"Y": 0.07,
"Z": 0.01
},
"FollowPoleAngle": 60,
"FollowRadius": 0.88
},
"BlendConfig": {
"BlendType": "Cut"
},
"ShowEntityConfig": {
"ShowTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill_Passive01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.011666667
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "UseSkillPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 0.01,
"Y": 0.05,
"Z": 0.5
},
"AimTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AimOffset": {
"X": 0.01,
"Y": 0.05,
"Z": 0
},
"FollowPoleAngle": 63,
"FollowRadius": 0.72,
"FOV": 50
},
"BlendConfig": {
"BlendType": "EaseInOut",
"BlendTime": 0.25
},
"ShowEntityConfig": {
"ShowTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill_Passive01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.18
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"NormalConfig": {
"CameraState": "UseSkillPerform",
"IsLocalOffset": true,
"AnchorOffset": {
"X": 0.01,
"Y": -0.1,
"Z": 1.5
},
"AimTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AimOffset": {
"X": 0.01,
"Y": -0.1,
"Z": 0
},
"FollowPoleAngle": 63,
"FollowRadius": 1.25,
"FOV": 50
},
"BlendConfig": {
"BlendType": "EaseInOut",
"BlendTime": 0.25
},
"ShowEntityConfig": {
"ShowTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
}
},
{
"$type": "RPG.GameCore.WaitAnimState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchCaster"
},
"AnimStateName": "Skill_Passive01",
"NormalizedTimeEnd": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.232
}
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShakeTemplateName": "Player_BPSkill"
}
},
{
"$type": "RPG.GameCore.VCameraConfigChange",
"CameraConfig": {
"ShowEntityConfig": {
"ShowTargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
}
}
]
}
]
}