mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
146 lines
9.1 KiB
JSON
146 lines
9.1 KiB
JSON
{
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"$type": "RPG.GameCore.MonsterPreloadConfig",
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"EffectAssetList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_Monster_XP_Elite01_02_LocalLegendUI_Mat.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_Monster_XP_Elite01_02_LocalLegend_BodyEff.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_BattleEvent_Attack.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_BattleEvent_Hit01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_BattleEvent_Xuli.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_BattleEvent_Xuli1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_BodyEff.prefab"
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],
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"EffectInstanceMap": {
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"MazeAttack": {
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"EffectTypes": [
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"MazeAttack"
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],
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"EffectInstanceList": []
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},
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"Passive": {
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"EffectTypes": [
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"Passive"
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],
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"EffectInstanceList": []
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},
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"Skill": {
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"EffectTypes": [
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"Skill"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop_start.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop_start_1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop_start_2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop_start_Fail.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_end.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_body.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_Loop_end.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_Loop_shi.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Charge.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Charge_1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Charge_2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Charge_3.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Charge_bao.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Fail.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Fail_body.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Success.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_xi_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_bao.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_body.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_Head.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Enhance.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Enhance_1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Enhance_Head.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main_die.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main_floor.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main_zadi.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill06_Appear.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill06_Appear1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill06_Charge.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill06_Charge_1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill06_Charge_2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill06_Charge_bao.prefab"
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]
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},
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"Die": {
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"EffectTypes": [
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"Die"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Die.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_DieDissolve.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_DieDissolve_1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Die_1.prefab"
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]
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},
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"Common": {
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"EffectTypes": [
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"Common"
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],
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"EffectInstanceList": []
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},
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"Skill01": {
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"EffectTypes": [],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_end.prefab"
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]
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},
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"Skill02": {
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"EffectTypes": [],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_Loop_end.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_body.prefab"
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]
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},
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"Skill04": {
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"EffectTypes": [],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_Head.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_body.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_bao.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Enhance_Head.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Enhance.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Enhance_1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_1.prefab"
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]
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},
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"Skill05": {
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"EffectTypes": [],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main_zadi.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main_floor.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main_die.prefab"
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]
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},
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"Skill06": {
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"EffectTypes": [],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop_start.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop_start_1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop_start_2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_xi_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Success.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Fail_body.prefab"
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]
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}
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}
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} |