Files
turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_4033010.json
2025-12-16 23:42:12 +01:00

146 lines
9.1 KiB
JSON

{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_Monster_XP_Elite01_02_LocalLegendUI_Mat.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_Monster_XP_Elite01_02_LocalLegend_BodyEff.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_BattleEvent_Attack.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_BattleEvent_Hit01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_BattleEvent_Xuli.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_BattleEvent_Xuli1.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_BodyEff.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": []
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop_start_1.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop_start_2.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop_start_Fail.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_end.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_body.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_Loop_end.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_Loop_shi.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Charge.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Charge_1.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Charge_2.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Charge_3.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Charge_bao.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Fail.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Fail_body.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Success.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_xi_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_1.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_2.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_bao.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_body.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_Head.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Enhance.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Enhance_1.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Enhance_Head.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main_die.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main_floor.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main_zadi.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill06_Appear.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill06_Appear1.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill06_Charge.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill06_Charge_1.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill06_Charge_2.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill06_Charge_bao.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Die.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_DieDissolve.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_DieDissolve_1.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Die_1.prefab"
]
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": []
},
"Skill01": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_end.prefab"
]
},
"Skill02": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_Loop_end.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill02_body.prefab"
]
},
"Skill04": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_Head.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_body.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_bao.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Enhance_Head.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Enhance.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Enhance_1.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_2.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill04_Charge_1.prefab"
]
},
"Skill05": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main_zadi.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main_floor.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill05_Main_die.prefab"
]
},
"Skill06": {
"EffectTypes": [],
"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop_start_1.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop_start_2.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_xi_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Success.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_XP_Elite01_02/Eff_XP_Elite01_02_Skill03_Fail_body.prefab"
]
}
}
}