mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
180 lines
12 KiB
JSON
180 lines
12 KiB
JSON
{
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"$type": "RPG.GameCore.MonsterPreloadConfig",
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"EffectAssetList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Apperr1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_ApperrShine.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_ChangePhase.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Dot_Hit01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Egg_Absorb01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Egg_Absorb02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Egg_Break01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Egg_Break01_1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Egg_Break01_2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Ground.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Ground1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Ground_Manikin.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Shine.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Shine_L2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Standby_Lv2_01_CutScene.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Standby_Lv2_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Standby_Lv2_02_CutScene.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Standby_Lv2_03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Standby_Lv2_03_CutScene.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Standby_Lv2_04.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Standby_Lv2_04_CutScene.prefab"
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],
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"EffectInstanceMap": {
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"MazeAttack": {
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"EffectTypes": [
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"MazeAttack"
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],
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"EffectInstanceList": []
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},
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"Passive": {
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"EffectTypes": [
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"Passive"
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],
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"EffectInstanceList": []
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},
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"Skill": {
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"EffectTypes": [
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"Skill"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_IF_Skill07_Cam01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill05_Cam01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_IF_Skill07_Start01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Start01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Start02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Start03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Start04.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Start05.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Start01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Start01_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Start01_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill05_Start01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_Pollux_00_Skill01_Hand.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_IF_Skill07_Boom01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_IF_Skill07_Egg01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_IF_Skill07_Hit01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Wrist_L.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill02_Hand_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill02_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill02_Ocean_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill02_Ocean_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Boom01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Hand01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Hit01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Hit02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill04_Boom01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill04_Egg01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill04_Hand01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill05_Boom01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill05_Egg01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill05_Hit01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Bady.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Ball01_Wrist_L.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Ball02_End.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Ball02_End02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Ball02_Wrist_L.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Boom.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Path_Flower_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Tree_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Tree_Ball01.prefab"
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]
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},
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"Die": {
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"EffectTypes": [
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"Die"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Die.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Die1.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Die1_L2.prefab"
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]
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},
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"Common": {
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"EffectTypes": [
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"Common"
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],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_IF_Common_CountDown_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_IF_Common_CountDown_Trigger.prefab"
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]
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},
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"Skill01": {
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"EffectTypes": [],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Start01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Start02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Start03.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Start04.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Start05.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill01_Wrist_L.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_Pollux_00_Skill01_Hand.prefab"
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]
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},
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"Skill02": {
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"EffectTypes": [],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill02_Hit.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill02_Hand_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill02_Ocean_01.prefab"
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]
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},
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"Skill03": {
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"EffectTypes": [],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Start01_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Start01_02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Hit01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Hit02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Hand01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill03_Boom01.prefab"
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]
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},
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"Skill04": {
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"EffectTypes": [],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill04_Start01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill04_Hand01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill04_Egg01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill04_Boom01.prefab"
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]
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},
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"Skill05": {
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"EffectTypes": [],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill05_Start01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill05_Hit01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Die1_L2.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill05_Egg01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill05_Boom01.prefab"
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]
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},
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"Skill06": {
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"EffectTypes": [],
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"EffectInstanceList": [
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Scene01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Ball01_Wrist_L.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Bady.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Ball02_Wrist_L.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Ball02_End.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Ball02_End02.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Path_Flower_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Tree_01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Tree_Ball01.prefab",
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"Effects/Eff_Prefab/Eff_Monster/Eff_W4_Pollux_00/Eff_Monster_W4_Pollux_00_Skill06_Boom.prefab"
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]
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}
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}
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} |