Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Constance_00_Designer_AnimEvent.json
2025-12-16 23:42:12 +01:00

325 lines
7.9 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Weapon",
"ShowPartList": [
1,
2,
3,
4,
5
]
},
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Body",
"ShowPartList": [
1,
7
]
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_Common_Weapon_Start.prefab"
}
],
"Visibility": true
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.33,
"EventList": [
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Body",
"ShowPartList": [
1,
2,
3,
4,
5,
6,
7
]
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_Common_Weapon_End.prefab"
}
],
"VisibilityApplyDelay": 15
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.454,
"EventList": [
{
"$type": "RPG.GameCore.SetLayerWeight",
"LayerName": "EmotionRedEye",
"Weight": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"Duration": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.2
}
}
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.819,
"EventList": [
{
"$type": "RPG.GameCore.SetLayerWeight",
"LayerName": "EmotionRedEye",
"Weight": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"Duration": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.2
}
}
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.02,
"EventList": [
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"TargetIntensity": 0.5,
"FadeDuration": 1.2
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.788,
"EventList": [
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"IsRevert": true,
"FadeDuration": 0.6
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Attack_1",
"EnterInTransition": false,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Weapon",
"ShowPartList": [
1,
2,
3,
4,
5
]
},
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Body",
"ShowPartList": [
1,
7
]
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Visibility": true
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Body",
"ShowPartList": [
1,
2,
3,
4,
5,
6,
7
]
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_Common_Weapon_End.prefab"
}
],
"VisibilityApplyDelay": 15
}
]
},
{
"States": [
{
"Name": "Idle_Show_01",
"EnterInTransition": false,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "BDNIMKEKKHC",
"FMAIGBBDOML": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"JOODDBJLJJM": "Face",
"EOPGGFPNOHE": [
"_EffectColor",
"_EyeEffectProcs",
"_mBloomIntensity1"
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetLayerWeight",
"LayerName": "EmotionRedEye",
"Weight": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"Duration": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.05
}
}
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_IdelShow01_Body.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_IdelShow01_Face.prefab"
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"EnterInTransition": false,
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Constance_00/Eff_Avatar_Constance_00_IdleShow02_Scene.prefab"
},
{
"$type": "RPG.GameCore.GlobalMainIntensityEffect",
"IsRevert": true,
"FadeDuration": 0.2
}
]
}
]
}