Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Archer_00_Designer_AnimEvent.json
2025-09-25 21:02:32 +02:00

503 lines
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JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.341936,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Knief_L"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Knief_R"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.StartAim",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "SkillPointEntityOrNull"
},
"TargetAttachPoint": "Root"
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.35,
"EventList": [
{
"$type": "RPG.GameCore.StopAim",
"TransitTime": 0.3
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.48387,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Common_WeaponEnd_02.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Knief_L"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Knief_R"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"AllowTriggeringOnTransitionOut": false
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Idle_Show_01"
},
{
"Name": "Idle_Show_02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.EnableEmotion",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.EnableEmotion",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Enable": true
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_IdleShow_02.prefab",
"ForceImmediateFadeOut": false,
"FadeOutRegionStart": 0.2,
"FadeOutRegionEnd": 1
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_IdleShow_02_B.prefab",
"ForceImmediateFadeOut": false,
"FadeOutRegionStart": 0.2,
"FadeOutRegionEnd": 1
}
]
},
{
"States": [
{
"Name": "StandBy"
},
{
"Name": "RunBS_R"
},
{
"Name": "RunBS_L"
},
{
"Name": "RunStop_R"
},
{
"Name": "RunStop_L"
},
{
"Name": "FastRunStop_R"
},
{
"Name": "Run"
},
{
"Name": "FastRun_TurnRight_L"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Bow"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Knief_L"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Knief_R"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Attack_1",
"NormalizedTime": 0.015,
"ExitNormalizedTime": 0.341936,
"ExitInTransition": true,
"ReEnterOnStateLoop": true,
"ResetOnSameStateEnter": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Knief_L"
}
],
"IsReset": true
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Knief_R"
}
],
"IsReset": true
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_MazeAttack_WeaponStart.prefab",
"ForceSimulateImmediately": false
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Knief_L"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Knief_R"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Common_WeaponEnd_L_01.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Common_WeaponEnd_R_01.prefab",
"ForceSimulateImmediately": false
}
],
"ForceCheckEnteredWhenTriggerExit": true
},
{
"States": [
{
"Name": "MazeSkill",
"NormalizedTime": 0.02,
"ExitNormalizedTime": 0.4838,
"ExitInTransition": true,
"ResetOnSameStateEnter": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Bow"
}
],
"IsReset": true
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"IsReset": true
}
],
"OnExit": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Archer_00/Eff_Avatar_Archer_00_Common_WeaponEnd_02.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Bow"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"ForceCheckEnteredWhenTriggerExit": true
},
{
"States": [
{
"Name": "MazeSkill",
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByHaveSkillPointEntity"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.StartAim",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "SkillPointEntity"
},
"TargetAttachPoint": "Root"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.StopAim"
}
]
}
]
}