Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Audio/LocalPlayer_Hyacine_00_Audio_AnimEvent.json
2025-05-20 21:34:22 -03:00

334 lines
8.2 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.005405,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_maze_hyacine"
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Hyacine_MazeAttack",
"StopOnAnimStateExit": "Attack_1"
}
]
},
{
"AnimatorStateName": "FastRun_TurnRight_L",
"NormalizedTime": 0.133333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_heavy"
}
]
},
{
"AnimatorStateName": "FastRun_TurnRight_L",
"NormalizedTime": 0.688333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "FastRunStop_R",
"NormalizedTime": 0.001667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_long",
"StopOnAnimStateExit": "FastRunStop_R"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.002165,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Hyacine_idleshow_01",
"StopOnAnimStateExit": "Idle_Show_01"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.002165,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_idleshow_maze_hyacine_01",
"StopOnAnimStateExit": "Idle_Show_01"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.001263,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Hyacine_idleshow_02",
"StopOnAnimStateExit": "Idle_Show_02"
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.001263,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_idleshow_maze_hyacine_02",
"StopOnAnimStateExit": "Idle_Show_02"
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Hyacine_MazeSkill",
"StopOnAnimStateExit": "MazeSkill",
"StopTransitionDuration": 1
}
]
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_maze_hyacine"
}
]
},
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.453333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine"
}
]
},
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.953333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_L",
"NormalizedTime": 0.041667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_L",
"NormalizedTime": 0.67,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_R",
"NormalizedTime": 0.118333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_R",
"NormalizedTime": 0.61,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_L",
"NormalizedTime": 0.12,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_L",
"NormalizedTime": 0.66,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_R",
"NormalizedTime": 0.068333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_R",
"NormalizedTime": 0.65,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "RunBS_L",
"NormalizedTime": 0.48,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "RunBS_R",
"NormalizedTime": 0.478333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "RunStop_L",
"NormalizedTime": 0.02,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "RunStop_L",
"NormalizedTime": 0.116667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_walk"
}
]
},
{
"AnimatorStateName": "RunStop_R",
"NormalizedTime": 0.065,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_light"
}
]
},
{
"AnimatorStateName": "RunStop_R",
"NormalizedTime": 0.15,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_walk"
}
]
},
{
"AnimatorStateName": "WalktoStop_L",
"NormalizedTime": 0.001667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_walk"
}
]
},
{
"AnimatorStateName": "WalktoStop_L",
"NormalizedTime": 0.408333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_walk"
}
]
},
{
"AnimatorStateName": "WalktoStop_R",
"NormalizedTime": 0.003333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_walk"
}
]
},
{
"AnimatorStateName": "WalktoStop_R",
"NormalizedTime": 0.343333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_walk"
}
]
}
],
"AnimatorBehaviourEvents": [
{
"EventUniqueKey": "Run2FastRun",
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Hyacine_fastrunbs"
}
]
}
],
"AnimatorStateGroupEvents": []
}