mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
291 lines
7.2 KiB
JSON
291 lines
7.2 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.005,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_DanHengPT_MazeAttack"
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}
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]
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},
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{
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"AnimatorStateName": "Attack_1",
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"NormalizedTime": 0.005,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_atk_maze_danhengpt"
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}
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]
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},
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{
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"AnimatorStateName": "FastRun_TurnRight_L",
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"NormalizedTime": 0.105,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_heavy"
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}
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]
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},
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{
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"AnimatorStateName": "FastRun_TurnRight_L",
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"NormalizedTime": 0.77,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_light"
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}
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]
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},
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{
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"AnimatorStateName": "FastRunStop_R",
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"NormalizedTime": 0.001667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_long",
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"StopOnAnimStateExit": "FastRunStop_R"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_01",
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_idleshow_maze_danhengpt_01",
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"StopOnAnimStateExit": "Idle_Show_01"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_01",
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"NormalizedTime": 0.005,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_DanHengPT_Idleshow_01",
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"StopOnAnimStateExit": "Idle_Show_01"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_02",
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"NormalizedTime": 0.00122,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_idleshow_maze_danhengpt_02",
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"StopOnAnimStateExit": "Idle_Show_02"
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}
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]
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},
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{
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"AnimatorStateName": "Idle_Show_02",
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"NormalizedTime": 0.00122,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_DanHengPT_idleshow_02",
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"StopOnAnimStateExit": "Idle_Show_02"
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}
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]
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},
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{
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"AnimatorStateName": "MazeSkill",
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"NormalizedTime": 0.005,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_vo_avatar_skill_maze_danhengpt"
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}
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]
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},
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{
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"AnimatorStateName": "MazeSkill",
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"NormalizedTime": 0.036667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_avatar_DanHengPT_MazeSkill",
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"StopTransitionDuration": 1
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}
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]
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},
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{
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"AnimatorStateName": "Run",
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"NormalizedTime": 0.451667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT"
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}
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]
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},
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{
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"AnimatorStateName": "Run",
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"NormalizedTime": 0.951667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_L",
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"NormalizedTime": 0.041667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_L",
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"NormalizedTime": 0.568333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_R",
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"NormalizedTime": 0.118333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnLeft_R",
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"NormalizedTime": 0.516667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_L",
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"NormalizedTime": 0.116667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_L",
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"NormalizedTime": 0.528333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_R",
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"NormalizedTime": 0.07,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_light"
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}
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]
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},
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{
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"AnimatorStateName": "Run_TurnRight_R",
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"NormalizedTime": 0.583333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_light"
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}
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]
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},
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{
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"AnimatorStateName": "RunBS_L",
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"NormalizedTime": 0.481667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_light"
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}
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]
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},
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{
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"AnimatorStateName": "RunBS_R",
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"NormalizedTime": 0.49,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_light"
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}
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]
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},
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{
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"AnimatorStateName": "RunStop_L",
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"NormalizedTime": 0.118333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_walk"
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}
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]
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},
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{
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"AnimatorStateName": "RunStop_R",
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"NormalizedTime": 0.133333,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_walk"
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}
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]
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},
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{
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"AnimatorStateName": "WalktoStop_L",
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"NormalizedTime": 0.005,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_walk"
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}
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]
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},
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{
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"AnimatorStateName": "WalktoStop_R",
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"NormalizedTime": 0.006667,
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_walk"
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}
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]
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}
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],
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"AnimatorBehaviourEvents": [
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{
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"EventUniqueKey": "Run2FastRun",
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"EventList": [
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{
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"$type": "RPG.GameCore.TriggerSoundInAnim",
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"SoundName": "Ev_sfx_foley_avatar_DanHengPT_fastrunbs"
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}
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]
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}
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],
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"AnimatorStateGroupEvents": []
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} |