Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Audio/LocalPlayer_Anaxa_00_Audio_AnimEvent.json
2025-04-07 09:10:56 -03:00

307 lines
7.9 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_MazeAttack",
"StopOnAnimStateExit": "Attack_1"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_atk_maze_anaxa"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "FastRun_TurnRight_L",
"NormalizedTime": 0.1,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
"StopOnAnimStateExit": "FastRun_TurnRight_L"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "FastRun_TurnRight_L",
"NormalizedTime": 0.783333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_heavy",
"StopOnAnimStateExit": "FastRun_TurnRight_L"
}
]
},
{
"AnimatorStateName": "FastRunStop_R",
"NormalizedTime": 0.003333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_long",
"StopOnAnimStateExit": "FastRunStop_R"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_idleshow_maze_anaxa_01",
"StopOnAnimStateExit": "Idle_Show_01"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.015,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_idleshow_01",
"StopOnAnimStateExit": "Idle_Show_01"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_idleshow_02",
"StopOnAnimStateExit": "Idle_Show_02"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.001,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_avatar_Anaxa_MazeSkill"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.003333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_vo_avatar_skill_maze_anaxa"
}
],
"ForceTrigger": true
},
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.001667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa",
"StopOnAnimStateExit": "Run"
}
]
},
{
"AnimatorStateName": "Run",
"NormalizedTime": 0.501667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa",
"StopOnAnimStateExit": "Run"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_L",
"NormalizedTime": 0.04,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
"StopOnAnimStateExit": "Run_TurnLeft_L"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_L",
"NormalizedTime": 0.608333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
"StopOnAnimStateExit": "Run_TurnLeft_L"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_R",
"NormalizedTime": 0.123333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
"StopOnAnimStateExit": "Run_TurnLeft_R"
}
]
},
{
"AnimatorStateName": "Run_TurnLeft_R",
"NormalizedTime": 0.745,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
"StopOnAnimStateExit": "Run_TurnLeft_R"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_L",
"NormalizedTime": 0.123333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
"StopOnAnimStateExit": "Run_TurnRight_L"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_L",
"NormalizedTime": 0.746667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
"StopOnAnimStateExit": "Run_TurnRight_L"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_R",
"NormalizedTime": 0.07,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
"StopOnAnimStateExit": "Run_TurnRight_R"
}
]
},
{
"AnimatorStateName": "Run_TurnRight_R",
"NormalizedTime": 0.641667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
"StopOnAnimStateExit": "Run_TurnRight_R"
}
]
},
{
"AnimatorStateName": "RunBS_L",
"NormalizedTime": 0.448333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
"StopOnAnimStateExit": "RunBS_L"
}
]
},
{
"AnimatorStateName": "RunBS_R",
"NormalizedTime": 0.448333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_light",
"StopOnAnimStateExit": "RunBS_R"
}
]
},
{
"AnimatorStateName": "RunStop_L",
"NormalizedTime": 0.018333,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_walk",
"StopOnAnimStateExit": "RunStop_L"
}
]
},
{
"AnimatorStateName": "RunStop_R",
"NormalizedTime": 0.041667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_walk",
"StopOnAnimStateExit": "RunStop_R"
}
]
},
{
"AnimatorStateName": "WalktoStop_L",
"NormalizedTime": 0.005,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_walk",
"StopOnAnimStateExit": "WalktoStop_L"
}
]
},
{
"AnimatorStateName": "WalktoStop_R",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_walk",
"StopOnAnimStateExit": "WalktoStop_R"
}
]
}
],
"AnimatorBehaviourEvents": [
{
"EventUniqueKey": "Run2FastRun",
"EventList": [
{
"$type": "RPG.GameCore.TriggerSoundInAnim",
"SoundName": "Ev_sfx_foley_avatar_Anaxa_fastrunbs"
}
]
}
],
"AnimatorStateGroupEvents": []
}