Files
turnbasedgamedata/Config/AssetPreload/MonsterEffect/MonsterEffect_8012030.json
2025-08-14 09:43:09 +02:00

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{
"$type": "RPG.GameCore.MonsterPreloadConfig",
"EffectAssetList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Trail.prefab"
],
"EffectInstanceMap": {
"MazeAttack": {
"EffectTypes": [
"MazeAttack"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_MazeAttack_Start_Gun.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_MazeAttack_Bullet.prefab"
]
},
"Passive": {
"EffectTypes": [
"Passive"
],
"EffectInstanceList": []
},
"Skill": {
"EffectTypes": [
"Skill"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Start_Gun.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Attack.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Attack02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Attack02_Smoke.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Bullet.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_DebuffAdd.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Hit02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill02_OverHeat_End.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill02_OverHeat_Loop.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill02_Trigger.prefab"
]
},
"Die": {
"EffectTypes": [
"Die"
],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Die_01.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Die_02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Die_03.prefab"
]
},
"Common": {
"EffectTypes": [
"Common"
],
"EffectInstanceList": []
},
"Skill01": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Start_Gun.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Bullet.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Hit.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Hit02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_DebuffAdd.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill02_Trigger.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Attack.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Attack02.prefab",
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill01_Attack02_Smoke.prefab"
]
},
"Skill02": {
"EffectTypes": [],
"EffectInstanceList": [
"Effects/Eff_Prefab/Eff_Monster/Eff_AML_Minion04_00/Eff_Monster_AML_Minion04_00_Skill02_OverHeat_End.prefab"
]
}
}
}