Files
turnbasedgamedata/Config/DebugUIConfig.json
2024-10-21 03:16:22 -03:00

24 lines
1.9 KiB
JSON

{
"EnvSystemProfilePaths": {
"LookDev_Warm_Cloudy": "Stages/Outputs/Chapter01/EnviroProfile/ArtistLookDev_Cloudy.enviroProfile.asset",
"LookDev_Warm_Day": "Stages/Outputs/Chapter01/EnviroProfile/ArtistLookDev_Midday.enviroProfile.asset",
"LookDev_Warm_Sunset": "Stages/Outputs/Chapter01/EnviroProfile/ArtistLookDev_Sunset.enviroProfile.asset",
"LookDev_Warm_UnderCity": "Stages/Outputs/Chapter01/EnviroProfile/ArtistLookDev_UnderCity.enviroProfile.asset",
"LookDev_Warm_Dungeon": "Stages/Outputs/Chapter01/EnviroProfile/ArtistLookDev_Dungeon.enviroProfile.asset",
"LookDev_Cold_Day": "Stages/Outputs/Chapter01/EnviroProfile/ArtistLookDev_Midday_Cold.enviroProfile.asset",
"LookDev_Cold_Night": "Stages/Outputs/Chapter01/EnviroProfile/ArtistLookDev_Night.enviroProfile.asset",
"LookDev_Cold_Dungeon": "Stages/Outputs/Chapter01/EnviroProfile/ArtistLookDev_Dungeon_Cold.enviroProfile.asset",
"Maze_M101": "Stages/Outputs/Chapter01/EnviroProfile/ArtistLookDev_Cloudy.enviroProfile.asset",
"BAT_Day": "Stages/Outputs/Chapter01/EnviroProfile/Chap01_CloseView_BAT_Street_01_Day.enviroProfile.asset",
"BAT_Night": "Stages/Outputs/Chapter01/EnviroProfile/Chap01_CloseView_BAT_Street_01_Night.enviroProfile.asset",
"BAT_Sunset": "Stages/Outputs/Chapter01/EnviroProfile/Chap01_CloseView_BAT_Street_01_Dawn.enviroProfile.asset",
"indoor_Office": "Stages/Outputs/Chapter01/EnviroProfile/Chap01_INT_Office_01.enviroProfile.asset",
"indoor_FlowerShop": "Stages/Outputs/Chapter01/EnviroProfile/Chap01_INT_FlowerShop_01.enviroProfile.asset"
},
"DefaultEnvSystemPath": "Stages/Outputs/Chapter01/EnviroProfile/ArtistLookDev_Midday.enviroProfile.asset",
"MazeStagePaths": {},
"ChapterStagePrefabPaths": {
"Chapter01": "Assets/AsbRes/Stages/OriginalResPos/Chapter01/Prefab/",
"Common": "Assets/AsbRes/Stages/OriginalResPos/Common/Prefabs/"
}
}