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turnbasedgamedata/Config/ConfigEntity/Props/Chap04/Prop_Chap04_Hands_03_Entity.json
2025-09-25 21:02:32 +02:00

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{
"$type": "RPG.GameCore.EntityLodLoadingData",
"RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_Hands_03.prefab",
"TickLodBoundCenter": {
"X": -0.192244,
"Y": 0.09019,
"Z": -1.019304
},
"TickLodBoundSize": {
"X": 4.819713,
"Y": 2.849404,
"Z": 6.6534
},
"LodModelConfig": {
"Art": {
"RuntimeName": "Chap04_GameplayProp_Hands_03",
"LodPath": [
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Hands_01/Chap04_GameplayProp_Hands_03_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Hands_01/Chap04_GameplayProp_Hands_03_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Hands_01/Chap04_GameplayProp_Hands_03_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Hands_01/Chap04_GameplayProp_Hands_03_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Hands_01/Chap04_GameplayProp_Hands_03_Lod0.prefab"
],
"ArtNodeLodQuality": "Prop_9_"
}
},
"EntityLodQuality": "Prop_9_"
}