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turnbasedgamedata/Config/ConfigEntity/Props/Chap04/Prop_Chap04_Dagger_01_Entity.json
2025-09-25 21:02:32 +02:00

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{
"$type": "RPG.GameCore.EntityLodLoadingData",
"RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_Dagger_01.prefab",
"TickLodBoundCenter": {
"X": -0.125,
"Y": 0.045629,
"Z": 0
},
"TickLodBoundSize": {
"X": 0.6,
"Y": 0.108743,
"Z": 0.2
},
"LodModelConfig": {
"Art": {
"RuntimeName": "Chap04_GameplayProp_Dagger_01",
"LocalPosition": {
"X": 0,
"Y": 0.01,
"Z": 0
},
"LocalRotation": {
"X": 270,
"Y": 90,
"Z": 0
},
"LodPath": [
"Characters/InteractiveProp/Chap04/Chap04_GameplayProp_Dagger_01/Chap04_GameplayProp_Dagger_01_Lod0.prefab",
"Characters/InteractiveProp/Chap04/Chap04_GameplayProp_Dagger_01/Chap04_GameplayProp_Dagger_01_Lod0.prefab",
"Characters/InteractiveProp/Chap04/Chap04_GameplayProp_Dagger_01/Chap04_GameplayProp_Dagger_01_Lod0.prefab",
"Characters/InteractiveProp/Chap04/Chap04_GameplayProp_Dagger_01/Chap04_GameplayProp_Dagger_01_Lod0.prefab",
"Characters/InteractiveProp/Chap04/Chap04_GameplayProp_Dagger_01/Chap04_GameplayProp_Dagger_01_Lod0.prefab"
],
"ArtNodeLodQuality": "Prop_0P5_"
}
},
"EntityLodQuality": "Prop_0P5_"
}