mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
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80 lines
2.7 KiB
JSON
80 lines
2.7 KiB
JSON
{
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"IsHero": true,
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"CharacterBodySize": "Lad",
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"ShoesType": "sneaker",
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"LockTargetDistance": 10,
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"AnimEventConfigList": [
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"Config/ConfigAnimEvents/LocalPlayer/Effect/LocalPlayer_PlayerBoy_30_Effect_AnimEvent.json",
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"Config/ConfigAnimEvents/LocalPlayer/Effect/Common/LocalPlayer_Common_Lad_Effect_AnimEvent.json",
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"Config/ConfigAnimEvents/LocalPlayer/Audio/LocalPlayer_PlayerBoy_30_Audio_AnimEvent.json",
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"Config/ConfigAnimEvents/LocalPlayer/Audio/Common/LocalPlayer_Lad_Move_Audio_AnimEvent.json",
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"Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_PlayerBoy_30_Designer_AnimEvent.json",
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"Config/ConfigAnimEvents/LocalPlayer/Designer/Common/LocalPlayer_Common_Lad_Designer_AnimEvent.json"
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],
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"CommonAnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/Common/LocalPlayer_Common_Lad_AnimZone.json",
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"AnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/LocalPlayer_PlayerBoy_30_AnimZone.json",
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"LookAtPhoneStartConfigPath": "Config/Level/Common_LG/LookatPhoneBS.json",
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"LookAtPhoneEndConfigPath": "Config/Level/Common_LG/LookatPhoneAS.json",
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"PhonePrefabPath": "Characters/CharacterPhonePrefabs/Player_Lad_PlayerBoy_LookAtPhone_00.prefab",
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"SkillList": [
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{
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"Name": "NormalAtk",
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"UseType": "UIButtonClick",
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"TargetInfo": {
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"TargetType": "EnemySelect"
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},
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"EntryAbility": "LocalPlayer_PlayerBoy_30_NormalAtk01"
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},
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{
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"Name": "MazeSkill",
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"AdventureSkillType": "MazeSkill",
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"UseType": "UIButtonClick",
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"TargetInfo": {
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"TargetType": "Caster"
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},
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"EntryAbility": "LocalPlayer_PlayerBoy_30_MazeSkill",
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"CoolDown": 1
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},
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{
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"Name": "MazeCommonPassve01",
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"UseType": "Passive",
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"TargetInfo": {
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"TargetType": "Caster"
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},
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"EntryAbility": "LocalPlayer_CommonAbility_AttackBreak"
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},
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{
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"Name": "MazeCommonPassve01",
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"UseType": "Passive",
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"TargetInfo": {
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"TargetType": "Caster"
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},
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"EntryAbility": "LocalPlayer_PlayerBoy_30_BeforeBattleDebuffListener"
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}
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],
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"AbilityList": [
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"LocalPlayer_PlayerBoy_30_NormalAtk01",
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"LocalPlayer_PlayerBoy_30_MazeSkill",
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"LocalPlayer_CommonAbility_AttackBreak",
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"LocalPlayer_PlayerBoy_30_BeforeBattleDebuffListener"
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],
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"DynamicValues": {
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"Floats": {
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"692437857": {
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"ReadInfo": {
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"Type": "SkillParam",
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"TriggerKey": "SkillMaze",
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"Index": 0
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}
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}
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}
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},
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"EnableFootIK": true,
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"DisableAnimEventLayers": [
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"Riboon Layer"
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],
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"HideWeaponList": [
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"Weapon_00_JNT"
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],
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"CharacterReplaceMaterialConfigPath": "Config/ConfigReplaceCharacterMaterial/Avatar/NPC_Avatar_PlayerBoy_00_ReplaceCharacterMaterial.json"
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} |