Files
turnbasedgamedata/Config/ConfigCharacter/FakePlayer/FakePlayer_PlayerBoy_00_Config.json
2024-10-21 03:16:22 -03:00

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{
"IsHero": true,
"FootScale": {
"X": 1.1,
"Y": 1,
"Z": 0.8
},
"CharacterBodySize": "Lad",
"ShoesType": "sneaker",
"FreeStyleCharacterID": "NPC_Avatar_Lad_PlayerBoy_00",
"FreeStyleCharacterConfigPath": "Config/ConfigCharacter/FreeStyle/Avatar/Avatar_Lad_PlayerBoy_00_FreeStyle_Config.json",
"LockTargetDistance": 6,
"MazeSkillDistance": 6,
"AnimEventConfigList": [
"Config/ConfigAnimEvents/LocalPlayer/Effect/LocalPlayer_PlayerBoy_00_Effect_AnimEvent.json",
"Config/ConfigAnimEvents/LocalPlayer/Audio/LocalPlayer_PlayerBoy_00_Audio_AnimEvent.json",
"Config/ConfigAnimEvents/LocalPlayer/Audio/Common/LocalPlayer_Lad_Move_Audio_AnimEvent.json",
"Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_PlayerBoy_00_Designer_AnimEvent.json",
"Config/ConfigAnimEvents/LocalPlayer/Effect/Common/LocalPlayer_Common_Lad_Effect_AnimEvent.json",
"Config/ConfigAnimEvents/LocalPlayer/Designer/Common/LocalPlayer_Common_Lad_Designer_AnimEvent.json"
],
"CommonAnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/Common/LocalPlayer_Common_Lad_AnimZone.json",
"AnimZoneConfigPath": "Config/ConfigAnimZone/LocalPlayer/LocalPlayer_PlayerBoy_00_AnimZone.json",
"LookAtPhoneStartConfigPath": "Config/Level/Common_LG/LookatPhoneBS.json",
"LookAtPhoneEndConfigPath": "Config/Level/Common_LG/LookatPhoneAS.json",
"PhonePrefabPath": "Characters/CharacterPhonePrefabs/Player_Lad_PlayerBoy_LookAtPhone_00.prefab",
"SkillList": [
{
"Name": "NormalAtk",
"UseType": "UIButtonClick",
"TargetInfo": {
"TargetType": "EnemySelect"
},
"EntryAbility": "LocalPlayer_PlayerBoy_NormalAtk01"
},
{
"Name": "MazeSkill",
"AdventureSkillType": "MazeSkill",
"UseType": "UIButtonClick",
"TargetInfo": {
"TargetType": "Caster"
},
"EntryAbility": "LocalPlayer_PlayerBoy_MazeSkill",
"CoolDown": 1
},
{
"Name": "MazeCommonPassve01",
"UseType": "Passive",
"TargetInfo": {
"TargetType": "Caster"
},
"EntryAbility": "LocalPlayer_CommonAbility_AttackBreak"
}
],
"AbilityList": [
"LocalPlayer_PlayerBoy_NormalAtk01",
"LocalPlayer_PlayerBoy_MazeSkill",
"LocalPlayer_CommonAbility_AttackBreak"
],
"DynamicValues": {
"Values": {
"-850066311": {
"ReadInfo": {
"Type": "None",
"Str": "SkillMaze"
}
}
}
},
"EnableFootIK": true,
"DisableAnimEventLayers": [
"Riboon Layer"
]
}