Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Effect/Avatar_Sparkle_00_Effect_AnimEvent.json
2025-09-25 21:02:32 +02:00

332 lines
9.6 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.07142857,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill02_Start01.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill02_Eye.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill02_Fish01.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02",
"NormalizedTime": 0.377551,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill02_Fish_Cam.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill03_Scene.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.008333334,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill03_OutLine.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.0625,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill03_bowen.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.6875,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill03_04.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.6770833,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill03_cam02.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.5041667,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill03_03.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.45625,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill3_cam04.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.6354167,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill3_cam03.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.2363636,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill01_Hua.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.4060606,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill01_Smoke_02.prefab",
"PositionOffset": {
"X": 0,
"Y": 0,
"Z": -0.1
},
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.4727272,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill01_Attack.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill01",
"NormalizedTime": 0.09090909,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill01_Trail.prefab",
"ForceSimulateImmediately": false
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Skill01toSkill02",
"ExitInTransition": true
},
{
"Name": "Skill02_Ready"
},
{
"Name": "Skill02_Ready_Loop",
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill02_Ready.prefab",
"ForceSimulateImmediately": false
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill02_Ready.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Skill02toSkill01",
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill02_Ready.prefab",
"ForceImmediateFadeOut": false
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Skill03_Ready"
},
{
"Name": "Skill03_Ready_Loop"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill03_Ready.prefab",
"ForceSimulateImmediately": false
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_Skill03_Ready.prefab",
"ForceImmediateFadeOut": false
}
]
}
]
}