Files
turnbasedgamedata/Config/ConfigAnimEvents/Avatar/Designer/Avatar_Sam_00_Designer_AnimEvent.json
2025-09-25 21:02:32 +02:00

1564 lines
40 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Die",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Limbo",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Hit",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Fly",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Fly_Limbo",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Transfer",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Limbo_Transfer",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Die_Hit_Transfer",
"NormalizedTime": 0.9,
"EventList": [
{
"$type": "RPG.GameCore.TriggerDeadHandler"
}
]
},
{
"AnimatorStateName": "Skill01toSkill02_01",
"NormalizedTime": 0.121,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Skill02_01_Ready03.prefab",
"ForceSimulateImmediately": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Skill02_01_Ready04.prefab",
"ForceSimulateImmediately": false
}
]
},
{
"AnimatorStateName": "Skill02_01",
"NormalizedTime": 0.2521,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body2_07"
},
{
"Name": "Eff_Body2_08"
}
]
}
]
},
{
"AnimatorStateName": "Skill02_01",
"NormalizedTime": 0.67319,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body2_07"
},
{
"Name": "Eff_Body2_08"
}
],
"Visibility": true
}
]
},
{
"AnimatorStateName": "Skill03",
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body1_01"
},
{
"Name": "Eff_Body1_02"
}
]
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.332,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body2_07"
},
{
"Name": "Eff_Body2_08"
},
{
"Name": "Eff_Body2_09_01"
},
{
"Name": "Eff_Body2_09_02"
}
],
"Visibility": true
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body1_01"
},
{
"Name": "Eff_Body1_02"
}
]
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.751,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_L_JNT"
},
{
"Name": "Weapon_R_JNT"
}
]
}
]
},
{
"AnimatorStateName": "Skill03",
"NormalizedTime": 0.845,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body2_01"
},
{
"Name": "Eff_Body2_02"
},
{
"Name": "Eff_Body2_05"
},
{
"Name": "Eff_Body2_06"
}
],
"Visibility": true
}
]
},
{
"AnimatorStateName": "Die_Limbo_Transfer",
"NormalizedTime": 0.39,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body2_01"
},
{
"Name": "Eff_Body2_02"
},
{
"Name": "Eff_Body2_05"
},
{
"Name": "Eff_Body2_06"
}
]
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "StandBy"
},
{
"Name": "Skill01_Ready"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "rib_chestOR_00_JNT"
},
{
"Name": "rib_chestOL_00_JNT"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body2_03"
},
{
"Name": "Eff_Body2_04"
}
]
}
]
},
{
"States": [
{
"Name": "StandBy"
},
{
"Name": "Skill01_Ready"
},
{
"Name": "Skill01"
},
{
"Name": "Skill02"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_L_JNT"
},
{
"Name": "Weapon_R_JNT"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body2_01"
},
{
"Name": "Eff_Body2_02"
},
{
"Name": "Eff_Body2_05"
},
{
"Name": "Eff_Body2_06"
},
{
"Name": "Eff_Body2_07"
},
{
"Name": "Eff_Body2_08"
},
{
"Name": "Eff_Body2_09_01"
},
{
"Name": "Eff_Body2_09_02"
}
]
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body1_01"
},
{
"Name": "Eff_Body1_02"
}
],
"Visibility": true
}
]
},
{
"States": [
{
"Name": "StandBy01toStandBy",
"NormalizedTime": 0.052
},
{
"Name": "Stun_Loop_01toLoop",
"NormalizedTime": 0.06
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_L_JNT"
},
{
"Name": "Weapon_R_JNT"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body2_01"
},
{
"Name": "Eff_Body2_02"
},
{
"Name": "Eff_Body2_05"
},
{
"Name": "Eff_Body2_06"
},
{
"Name": "Eff_Body2_09_01"
},
{
"Name": "Eff_Body2_09_02"
}
]
}
]
},
{
"States": [
{
"Name": "StandBy01toStandBy",
"NormalizedTime": 0.21
},
{
"Name": "Stun_Loop_01toLoop",
"NormalizedTime": 0.06
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body1_01"
},
{
"Name": "Eff_Body1_02"
}
],
"Visibility": true
}
]
},
{
"States": [
{
"Name": "StandBy01toStandBy",
"NormalizedTime": 0.145
},
{
"Name": "Stun_Loop_01toLoop",
"NormalizedTime": 0.204
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body2_07"
},
{
"Name": "Eff_Body2_08"
}
]
}
]
},
{
"States": [
{
"Name": "StandBy_Transfer"
},
{
"Name": "Skill01_Ready_01"
},
{
"Name": "Skill01_Ready_Loop_01"
},
{
"Name": "Skill01_01"
},
{
"Name": "Skill02toSkill01_01"
},
{
"Name": "Skill01toSkill02_01"
},
{
"Name": "Skill02_Ready_Loop_01"
},
{
"Name": "Skill02_01"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_L_JNT"
},
{
"Name": "Weapon_R_JNT"
}
]
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body2_01"
},
{
"Name": "Eff_Body2_02"
},
{
"Name": "Eff_Body2_05"
},
{
"Name": "Eff_Body2_06"
},
{
"Name": "Eff_Body2_07"
},
{
"Name": "Eff_Body2_08"
},
{
"Name": "Eff_Body2_09_01"
},
{
"Name": "Eff_Body2_09_02"
}
],
"Visibility": true
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body1_01"
},
{
"Name": "Eff_Body1_02"
}
]
}
]
},
{
"States": [
{
"Name": "Hit_Stun"
},
{
"Name": "Hit"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetBaseHitStateSpeed",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetBaseHitStateSpeed",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"Value": 1
}
]
},
{
"States": [
{
"Name": "Die",
"NormalizedTime": 0.5
},
{
"Name": "Die_Hit",
"NormalizedTime": 0.5
},
{
"Name": "Die_Limbo",
"NormalizedTime": 0.5
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body1_01"
},
{
"Name": "Eff_Body1_02"
}
]
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Revive",
"NormalizedTime": 0.45
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body1_01"
},
{
"Name": "Eff_Body1_02"
}
],
"Visibility": true
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Die_Transfer",
"NormalizedTime": 0.39
},
{
"Name": "Die_Hit_Transfer",
"NormalizedTime": 0.39
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body2_01"
},
{
"Name": "Eff_Body2_02"
},
{
"Name": "Eff_Body2_05"
},
{
"Name": "Eff_Body2_06"
},
{
"Name": "Eff_Body2_07"
},
{
"Name": "Eff_Body2_08"
},
{
"Name": "Eff_Body2_09_01"
},
{
"Name": "Eff_Body2_09_02"
}
]
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Die_Transfer",
"NormalizedTime": 0.408
},
{
"Name": "Die_Hit_Transfer",
"NormalizedTime": 0.408
},
{
"Name": "Die_Limbo_Transfer",
"NormalizedTime": 0.408
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_L_JNT"
},
{
"Name": "Weapon_R_JNT"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Revive_Transfer",
"NormalizedTime": 0.647
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_L_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Common_WeaponStart_02.prefab"
},
{
"Name": "Weapon_R_JNT",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Common_WeaponStart_02.prefab"
}
],
"IsReset": true
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Eff_Body2_01"
},
{
"Name": "Eff_Body2_02"
},
{
"Name": "Eff_Body2_05"
},
{
"Name": "Eff_Body2_06"
},
{
"Name": "Eff_Body2_07"
},
{
"Name": "Eff_Body2_08"
},
{
"Name": "Eff_Body2_09_01"
},
{
"Name": "Eff_Body2_09_02"
}
],
"Visibility": true
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Skill01_Ready_01"
},
{
"Name": "Skill02toSkill01_01"
},
{
"Name": "Skill01_Ready_Loop_01"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Skill02_01_Ready_base.prefab",
"Scale": {
"X": 1,
"Y": -1,
"Z": -1
},
"ForceSimulateImmediately": false
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Skill02_01_Ready_base.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "StandBy"
},
{
"Name": "StandBy01toStandBy",
"NormalizedTime": 0.052
},
{
"Name": "Stun_Loop_01toLoop",
"NormalizedTime": 0.06
},
{
"Name": "Die_Transfer",
"NormalizedTime": 0.39
},
{
"Name": "Die_Hit_Transfer",
"NormalizedTime": 0.39
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Skill02_01_PiFeng_L_01.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Skill02_01_PiFeng_R.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Common_Body_Green_01.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Skill02_01_Weapon_L_Ready.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Skill02_01_Weapon_R_Ready.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Common_PiFeng_End.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Common_PiFeng_End_02.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
}
],
"OnExit": []
},
{
"States": [
{
"Name": "StandBy"
},
{
"Name": "Skill01_Ready"
},
{
"Name": "StandBy01toStandBy",
"NormalizedTime": 0.2
},
{
"Name": "Stun_Loop_01toLoop",
"NormalizedTime": 0.06
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Common_BianShenQian_Fire_01.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Common_Body_Rad_01.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
}
]
},
{
"States": [
{
"Name": "Skill03"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sam_00/Eff_Avatar_Sam_00_Common_BianShenQian_Fire_01.prefab",
"ForceImmediateFadeOut": false
},
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