mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
52 lines
1.2 KiB
JSON
52 lines
1.2 KiB
JSON
{
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"DisableAnimEventLayers": [
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"Dissolve Layer"
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],
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"AnimatorStateGroupEvents": [
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{
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"States": [
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{
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"Name": "StandBy"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerEffectList",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectList": [
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{
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_TrackNPC_HiddenAreaHint.prefab",
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"AttachPoint": "Root"
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}
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]
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}
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],
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"OnExit": [
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{
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"$type": "RPG.GameCore.RemoveEffect",
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"TargetType": {
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"$type": "RPG.GameCore.TargetFetchAdvPropEx"
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},
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"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_TrackNPC_HiddenAreaHint.prefab"
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}
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]
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},
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{
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"States": [
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{
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"Name": "PlayerCrouch"
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}
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],
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"OnEnter": [
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{
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"$type": "RPG.GameCore.TriggerSound",
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"SoundName": {
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"Value": "Ev_sfx_belobog_following_safearea_disappear"
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}
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}
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]
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}
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]
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} |