Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Fugue_00_Designer_AnimEvent.json
2025-02-24 07:50:34 -03:00

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{
"AnimatorStateEvents": [
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.114,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Open",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Common_WeaponStart.prefab"
}
]
},
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Weapon",
"ShowPartList": [
1,
3
]
}
],
"OnlyTriggerInFirstLoop": true
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.139,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_IdleShow_02_Trail.prefab"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_IdleShow_02_flower.prefab"
}
],
"OnlyTriggerInFirstLoop": true
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.32,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_IdleShow_02_01.prefab"
}
],
"OnlyTriggerInFirstLoop": true
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.467,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_IdleShow_02_02.prefab"
}
],
"OnlyTriggerInFirstLoop": true
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.837,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Open",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
},
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Weapon",
"HideParts": false
}
],
"OnlyTriggerInFirstLoop": true
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.SetComponentAssetLoadState",
"Load": true,
"LoadIndex": 3
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Fugue_Tail_01"
},
{
"Name": "Fugue_Tail_02"
},
{
"Name": "Fugue_Tail_03"
},
{
"Name": "Fugue_Tail_04"
},
{
"Name": "Fugue_Tail_05"
}
],
"Scale": {}
}
]
},
{
"AnimatorStateName": "Attack_1",
"NormalizedTime": 0.185,
"EventList": [
{
"$type": "RPG.GameCore.SetComponentAssetLoadState",
"Load": true,
"LoadIndex": 2
}
],
"OnlyTriggerInFirstLoop": true,
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.SetComponentAssetLoadState",
"Load": true,
"LoadIndex": 3
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Fugue_Tail_05"
}
],
"Scale": {}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Fugue_Tail_00"
},
{
"Name": "Fugue_Tail_01"
},
{
"Name": "Fugue_Tail_02"
},
{
"Name": "Fugue_Tail_03"
},
{
"Name": "Fugue_Tail_04"
}
],
"IsReset": true
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.012,
"EventList": [
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Weapon",
"ShowPartList": [
1,
3
]
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Open",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Common_WeaponStart.prefab"
}
]
}
],
"OnlyTriggerInFirstLoop": true
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.32,
"EventList": [
{
"$type": "RPG.GameCore.SetComponentAssetLoadState",
"Load": true,
"LoadIndex": 2
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Fugue_Tail_01"
},
{
"Name": "Fugue_Tail_02"
},
{
"Name": "Fugue_Tail_03"
},
{
"Name": "Fugue_Tail_04"
},
{
"Name": "Fugue_Tail_05"
}
],
"Scale": {}
}
],
"OnlyTriggerInFirstLoop": true
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.373,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Open",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
},
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Weapon",
"HideParts": false
}
],
"OnlyTriggerInFirstLoop": true
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "Idle_Show_02",
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Open",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
},
{
"$type": "RPG.GameCore.SetCharacterPartsVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoint": "Weapon",
"HideParts": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_IdleShow_02_Trail.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_IdleShow_02_01.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_IdleShow_02_02.prefab"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_IdleShow_02_flower.prefab"
}
]
},
{
"States": [
{
"Name": "StandBy"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetComponentAssetLoadState",
"Load": true,
"LoadIndex": 0
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Open"
}
],
"Scale": {}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Fugue_Tail_00"
}
]
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Fugue_Tail_01"
},
{
"Name": "Fugue_Tail_02"
},
{
"Name": "Fugue_Tail_03"
},
{
"Name": "Fugue_Tail_04"
},
{
"Name": "Fugue_Tail_05"
}
],
"Scale": {}
}
],
"OnExit": []
},
{
"States": [
{
"Name": "Attack_1",
"NormalizedTime": 0.01,
"EnterInTransition": false,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Fugue_Tail_00"
}
]
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Fugue_Tail_01"
},
{
"Name": "Fugue_Tail_02"
},
{
"Name": "Fugue_Tail_03"
},
{
"Name": "Fugue_Tail_04"
},
{
"Name": "Fugue_Tail_05"
}
],
"Scale": {}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Open"
}
],
"Scale": {}
}
],
"OnExit": []
},
{
"States": [
{
"Name": "MazeSkill",
"NormalizedTime": 0.01,
"EnterInTransition": false,
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.SetComponentAssetLoadState",
"Load": true,
"LoadIndex": 0
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_MazeSkill01_Trail_RJ_02.prefab"
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Fugue_Tail_00"
}
]
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Weapon_Open",
"TriggerEffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Fugue_00/Eff_Avatar_Fugue_00_Common_WeaponEnd.prefab"
}
],
"Scale": {}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Fugue_Tail_01"
},
{
"Name": "Fugue_Tail_02"
},
{
"Name": "Fugue_Tail_03"
},
{
"Name": "Fugue_Tail_04"
},
{
"Name": "Fugue_Tail_05"
}
],
"Scale": {}
}
]
}
]
}