Files
turnbasedgamedata/Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_GoldenTree_01.json
2025-07-03 10:50:43 +02:00

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{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.LoopWaitEntityServerEvent"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_TriggerLock"
},
"OnEvent": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareEntityAuthoritySide"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AdvClientChangePropState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"FromState": "Open"
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.PropReqInteract",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"InteractID": {
"IsDynamic": false,
"FixedValue": {
"Value": 1100
}
}
}
]
}
],
"InstanceID": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Clt_TriggerUnlock"
},
"OnEvent": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareEntityAuthoritySide"
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.AdvClientChangePropState",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ToState": "Open"
}
],
"FailedTaskList": [
{
"$type": "RPG.GameCore.PropReqInteract",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"InteractID": {
"IsDynamic": false,
"FixedValue": {
"Value": 1010
}
}
}
]
}
],
"InstanceID": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEvent",
"EventName": {
"Value": "Self_TriggerEffect"
},
"OnEvent": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefGraphDynamicFloat",
"Name": "Loc_SSR"
},
"Cases": [
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "SSR",
"ParameterType": "Bool",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "Sequence",
"ParameterType": "Int",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.5
}
}
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Using02_Lod0.prefab"
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Touch01_Lod0.prefab"
}
]
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "ChangeTrigger",
"ParameterType": "Trigger"
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 2.5
}
}
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Result02_Lod0.prefab"
}
]
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "Sequence",
"ParameterType": "Int",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 2
}
}
}
]
},
{
"$type": "RPG.GameCore.NumberCaseContainer",
"Case": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
},
"OnSuccess": [
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "SSR",
"ParameterType": "Bool"
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "Sequence",
"ParameterType": "Int",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 0.5
}
}
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Using01_Lod0.prefab"
},
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Touch02_Lod0.prefab"
}
]
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "ChangeTrigger",
"ParameterType": "Trigger"
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 2.5
}
}
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_GoldenTree_01_Result01_Lod0.prefab"
}
]
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "Sequence",
"ParameterType": "Int",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 2
}
}
}
]
}
]
}
]
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitAnimStateChange",
"StateName": "Idle01",
"IsEnter": true
},
{
"$type": "RPG.GameCore.AnimSetParameter",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"ParameterName": "Sequence",
"ParameterType": "Int"
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.AdvOnButtonPressed",
"ButtonName": "Interact",
"OnPressedCallback": [
{
"$type": "RPG.GameCore.TriggerCustomString",
"CustomString": {
"Value": "Chimera_Huayuan"
}
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.AdvSetupButtonListTrigger",
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"Interact"
],
"ButtonConfigs": []
},
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"Interact"
]
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Open",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"Interact"
],
"IsEnable": true
}
]
}
]
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitPropStateChange",
"FromAnyState": true,
"ToState": "Open",
"ToAnyState": true,
"OnChange": [
{
"$type": "RPG.GameCore.GenericSwitchCase",
"SwitchRef": {
"$type": "RPG.GameCore.SwitchRefPropState"
},
"Cases": [
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"Interact"
]
}
]
},
{
"$type": "RPG.GameCore.PropStateCaseContainer",
"Case": "Open",
"OnSuccess": [
{
"$type": "RPG.GameCore.AdvEnableButtons",
"TriggerName": "InteractTrigger",
"ButtonsByName": [
"Interact"
],
"IsEnable": true
}
]
}
]
}
]
}
]
}
],
"ValueSource": {
"Values": [
{
"$type": "RPG.GameCore.SharedInt",
"Key": "Loc_SSR"
}
]
},
"Type": "Entity",
"EntityEventList": [
{
"Name": "Srv_TriggerLock",
"IsClient": false
},
{
"Name": "Srv_TriggerUnLock",
"IsClient": false
},
{
"Name": "Clt_TriggerLock"
},
{
"Name": "Clt_TriggerUnlock"
},
{
"Name": "Self_TriggerEffect",
"IsPrivate": true
}
]
}