Files
turnbasedgamedata/Config/Props/Common/Prop_Common_AirWall_01_Config.json
2025-09-25 21:02:32 +02:00

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{
"States": [
{
"AnimName": "StandBy"
},
{
"State": "Open",
"AnimName": "Used"
}
],
"DisableAnimEventLayers": [
"Dissolve Layer"
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "StandBy"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.PropSetVisibility",
"Visible": true,
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_AirWall_Idle_Loop.prefab",
"AttachPoint": "Root",
"ForceSimulateImmediately": false
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_AirWall_Idle_Loop.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Activing"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.PropSetVisibility",
"Visible": true,
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.TriggerEffectList",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectList": [
{
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/Interactive Object/Eff_Common_MAZ_Prop_AirWall_Disappear.prefab",
"AttachPoint": "Root",
"ForceSimulateImmediately": false
}
]
},
{
"$type": "RPG.GameCore.TriggerSound",
"SoundName": {
"Value": "Ev_sfx_common_airwall_disappear"
}
}
]
},
{
"States": [
{
"Name": "Used"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.PropEnableCollider",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.PropSetVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
}
]
}