Files
turnbasedgamedata/Config/Level/Props/Chap04/InitLevelGraph_Prop_Chap04_SwitchMascotPickup_02.json
2025-09-25 21:02:32 +02:00

261 lines
7.3 KiB
JSON

{
"OnInitSequece": [],
"OnStartSequece": [
{
"TaskList": [
{
"$type": "RPG.GameCore.AdvSetupCustomTaskTrigger",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"TriggerName": "FlyToTrigger",
"OnEnter": [
{
"$type": "RPG.GameCore.TriggerCustomString",
"CustomString": {
"Value": "SwitchMascot_AddPickup"
}
}
],
"OnExit": [],
"IsOverrideValidGuestConfig": true,
"OverridedValidGuestConfig": {
"Teammember": false,
"FakePlayer": true
}
}
]
},
{
"IsLoop": true,
"TaskList": [
{
"$type": "RPG.GameCore.WaitCustomString",
"CustomString": {
"Value": "SwitchMascot_AddPickup"
},
"WaitOwnerOnly": true
},
{
"$type": "RPG.GameCore.SwitchHandCoinFlyTo",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
},
"TargetPoint": {
"Value": "Root"
},
"Duration": 0.1,
"MoveSpeed": 1
},
{
"$type": "RPG.GameCore.PropEnableCollider",
"SpecifiedRelativePaths": [],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MascotMonster_01_Bullet_Lod0.prefab",
"Flags": [],
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MascotMonster_01_Bullet01_Lod0.prefab",
"PositionOffset": {
"X": 0,
"Y": 0.3,
"Z": 0
},
"Scale": {
"X": 0.5,
"Y": 0.5,
"Z": 0.5
},
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvLocalPlayer"
},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap03_Prop_CartoonGun_01_Get01_Lod0.prefab",
"PositionOffset": {
"X": 0,
"Y": 0.3,
"Z": 0
},
"Scale": {
"X": 0.5,
"Y": 0.5,
"Z": 0.5
},
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
},
{
"$type": "RPG.GameCore.SwitchMascotAddPickupCount",
"AddCount": {
"Value": "10"
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitEntityEventV2",
"EventName": {
"Value": "SwitchMascot_Refresh"
},
"OnEvent": [
{
"$type": "RPG.GameCore.PredicateTaskList",
"Predicate": {
"$type": "RPG.GameCore.ByCompareGraphDynamicFloat",
"Name": "RefreshCD",
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
}
},
"SuccessTaskList": [
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "RefreshCD",
"TargetIDs": [],
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 1
}
}
},
{
"$type": "RPG.GameCore.PropEnableCollider",
"Enabled": true,
"SpecifiedRelativePaths": [],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
},
{
"$type": "RPG.GameCore.PropMoveToV2",
"MoveToTarget": {
"$type": "RPG.GameCore.PropMoveToV2TargetAnchor",
"DynamicAnchor": {
"Custom": true,
"Key": "BulletAnchor"
}
},
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"OnReachTarget": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
},
"IsAttachToTargetEntity": true,
"Flags": [],
"EffectPath": "Effects/Eff_Prefab/Eff_Scene/InteractiveProp/Eff_Chap04_Prop_MascotMonster_01_Bullet_Lod0.prefab",
"PositionOffset": {
"X": 0,
"Y": 0.3,
"Z": 0
},
"Scale": {
"X": 1,
"Y": 1,
"Z": 1
},
"ForceSimulateImmediately": false,
"SubObjectModifyDataList": []
},
{
"$type": "RPG.GameCore.TriggerCustomString",
"CustomString": {
"Value": "Self_SetDynamicFloat"
}
}
]
}
]
}
],
"TargetType": {
"$type": "RPG.GameCore.TargetFetchAdvPropEx"
}
}
]
},
{
"TaskList": [
{
"$type": "RPG.GameCore.WaitCustomString",
"CustomString": {
"Value": "Self_SetDynamicFloat"
},
"WaitOwnerOnly": true
},
{
"$type": "RPG.GameCore.WaitSecond",
"WaitTime": {
"IsDynamic": false,
"FixedValue": {
"Value": 5
}
}
},
{
"$type": "RPG.GameCore.SetGraphDynamicFloat",
"Name": "RefreshCD",
"TargetIDs": [],
"Value": {
"IsDynamic": false,
"FixedValue": {
"Value": 0
}
}
}
]
}
],
"ValueSource": {
"Values": [
{
"$type": "RPG.GameCore.SharedString",
"Key": "BulletAnchor"
},
{
"$type": "RPG.GameCore.SharedFloat",
"Key": "RefreshCD"
}
]
},
"Type": "Entity",
"EntityEventList": [
{
"Name": "SwitchMascot_AddPickup",
"IsPrivate": true
},
{
"Name": "SwitchMascot_Refresh"
}
]
}