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turnbasedgamedata/Config/ConfigEntity/Props/Common/Prop_Common_Probe_01_Entity.json
2025-09-25 21:02:32 +02:00

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{
"$type": "RPG.GameCore.EntityLodLoadingData",
"RootModelPath": "Props/OutputsRuntime/Common/Prop_Common_Probe_01.prefab",
"LodModelConfig": {
"Art": {
"RuntimeName": "Common_GameplayProp_Probe_Model",
"LodPath": [
"Characters/InteractiveProp/Common/Common_GameplayProp_Probe/Common_GameplayProp_Probe_Model_Lod0.prefab",
"Characters/InteractiveProp/Common/Common_GameplayProp_Probe/Common_GameplayProp_Probe_Model_Lod0.prefab",
"Characters/InteractiveProp/Common/Common_GameplayProp_Probe/Common_GameplayProp_Probe_Model_Lod0.prefab",
"Characters/InteractiveProp/Common/Common_GameplayProp_Probe/Common_GameplayProp_Probe_Model_Lod0.prefab",
"Characters/InteractiveProp/Common/Common_GameplayProp_Probe/Common_GameplayProp_Probe_Model_Lod0.prefab"
],
"ArtNodeLodQuality": "Prop_1_"
}
},
"EntityLodQuality": "Prop_1_"
}