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turnbasedgamedata/Config/ConfigEntity/Props/Chap04/Prop_Chap04_Nest_01_Entity.json
2025-09-25 21:02:32 +02:00

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{
"$type": "RPG.GameCore.EntityLodLoadingData",
"RootModelPath": "Props/OutputsRuntime/Chap04/Prop_Chap04_Nest_01.prefab",
"TickLodBoundCenter": {
"X": 0.078988,
"Y": 0.853044,
"Z": 0.156114
},
"TickLodBoundSize": {
"X": 3.994003,
"Y": 1.810301,
"Z": 4.229774
},
"LodModelConfig": {
"Art": {
"RuntimeName": "Chap04_GameplayProp_Nest_01",
"LodPath": [
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Nest_01/Chap04_GameplayProp_Nest_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Nest_01/Chap04_GameplayProp_Nest_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Nest_01/Chap04_GameplayProp_Nest_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Nest_01/Chap04_GameplayProp_Nest_01_Lod0.prefab",
"Stages/OriginalResPos/InteractiveProp/Chapter04/Chap04_GameplayProp_Nest_01/Chap04_GameplayProp_Nest_01_Lod0.prefab"
],
"ArtNodeLodQuality": "Prop_7_"
}
},
"EntityLodQuality": "Prop_7_"
}