Files
turnbasedgamedata/Config/ConfigAnimEvents/LocalPlayer/Designer/LocalPlayer_Sparkle_00_Designer_AnimEvent.json
2025-09-25 21:02:32 +02:00

670 lines
18 KiB
JSON

{
"AnimatorStateEvents": [
{
"AnimatorStateName": "MazeSkill",
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskA"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_MazeSkill01_MaskA_01.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_MazeSkill01_MaskA.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow01_01.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_MazeSkill01_MaskB.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.03,
"EventList": [],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.221,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskB"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_MazeSkill01_MaskA.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_MazeSkill01_MaskA_01.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "MazeSkill",
"NormalizedTime": 0.261,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskA"
}
],
"IsReset": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_MazeSkill01_MaskB.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
}
],
"AllowTriggeringOnTransitionOut": false
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.01,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskA"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskB"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow01_Lizi.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.19,
"EventList": []
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.335,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Glass"
}
]
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.468,
"EventList": [
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow01_Lizi.prefab",
"AttachPoint": "MaskB",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
}
]
},
{
"AnimatorStateName": "Idle_Show_01",
"NormalizedTime": 0.565,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskA"
}
]
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Glass"
}
],
"Visibility": true
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow01_03.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow01_04.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow01_01.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
}
]
},
{
"AnimatorStateName": "Idle_Show_02",
"NormalizedTime": 0.768,
"EventList": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Kendama"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow02_01.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
}
]
}
],
"AnimatorStateGroupEvents": [
{
"States": [
{
"Name": "StandBy"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskB"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskA"
}
]
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Kendama"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"OnExit": []
},
{
"States": [
{
"Name": "MazeSkill"
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskA"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskB"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskA"
}
],
"IsReset": true
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_MazeSkill01_MaskA.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_MazeSkill01_MaskA_01.prefab",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_MazeSkill01_MaskB.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Idle_Show_01",
"ExitInTransition": true
}
],
"OnEnter": [],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskA"
}
]
},
{
"$type": "RPG.GameCore.SetAttachmentVisibility",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Glass"
}
],
"Visibility": true
},
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "MaskB"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.TriggerEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow01_Lizi.prefab",
"AttachPoint": "MaskB",
"ForceSimulateImmediately": false,
"MinMutexTime": -1,
"MinMutexType": "Entity"
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow01_01.prefab",
"IsNeedFadeOut": false,
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow01_02.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow01_03.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow01_04.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow01_MaskA.prefab",
"ForceImmediateFadeOut": false
}
]
},
{
"States": [
{
"Name": "Idle_Show_02",
"NormalizedTime": 0.091,
"ExitInTransition": true
}
],
"OnEnter": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Kendama"
}
]
}
],
"OnExit": [
{
"$type": "RPG.GameCore.SetAttachmentScale",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"AttachPoints": [
{
"Name": "Kendama"
}
],
"Scale": {
"X": 0,
"Y": 0,
"Z": 0
}
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow02_01.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow02_KendamaA_01_JNT.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow02_KendamaA_02_JNT.prefab",
"ForceImmediateFadeOut": false
},
{
"$type": "RPG.GameCore.RemoveEffect",
"TargetType": {
"$type": "RPG.GameCore.TargetAlias",
"Alias": "Caster"
},
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Sparkle_00/Eff_Avatar_Sparkle_00_IdleShow02_lizi.prefab",
"ForceImmediateFadeOut": false
}
]
}
]
}