mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
202 lines
5.5 KiB
JSON
202 lines
5.5 KiB
JSON
{
|
|
"AnimatorStateEvents": [
|
|
{
|
|
"AnimatorStateName": "Attack_1",
|
|
"NormalizedTime": 0.07,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_MazeAttack.prefab",
|
|
"RotationOffset": {
|
|
"X": 2
|
|
}
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "Attack_1",
|
|
"NormalizedTime": 0.15,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.StopEffectFollow",
|
|
"EffectList": [
|
|
"Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_MazeAttack.prefab"
|
|
]
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"NormalizedTime": 0.025,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_MazeSkill01_Root.prefab",
|
|
"AttachPoint": "Root"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"NormalizedTime": 0.029,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_MazeSkill01_Start.prefab",
|
|
"AttachPoint": "Root"
|
|
},
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_MazeSkill01_Body_01.prefab",
|
|
"AttachPoint": "Root"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"NormalizedTime": 0.056,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_MazeSkill01.prefab"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"NormalizedTime": 0.075,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.RemoveEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_MazeSkill01_Body_01.prefab"
|
|
}
|
|
],
|
|
"ForceTrigger": true
|
|
},
|
|
{
|
|
"AnimatorStateName": "MazeSkill",
|
|
"NormalizedTime": 0.135,
|
|
"EventList": [
|
|
{
|
|
"$type": "RPG.GameCore.StopEffectFollow",
|
|
"EffectList": [
|
|
"Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_MazeSkill01.prefab"
|
|
]
|
|
}
|
|
]
|
|
}
|
|
],
|
|
"AnimatorStateGroupEvents": [
|
|
{
|
|
"States": [
|
|
{
|
|
"Name": "Rush"
|
|
}
|
|
],
|
|
"OnEnter": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_SpeedLine_01.prefab"
|
|
}
|
|
],
|
|
"OnExit": [
|
|
{
|
|
"$type": "RPG.GameCore.RemoveEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Common/Eff_Common_SpeedLine_01.prefab"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"States": [
|
|
{
|
|
"Name": "Idle_Show_01",
|
|
"NormalizedTime": 0.262,
|
|
"ExitInTransition": true
|
|
}
|
|
],
|
|
"OnEnter": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_IdleShow_01.prefab"
|
|
}
|
|
],
|
|
"OnExit": [
|
|
{
|
|
"$type": "RPG.GameCore.RemoveEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_IdleShow_01.prefab"
|
|
}
|
|
]
|
|
},
|
|
{
|
|
"States": [
|
|
{
|
|
"Name": "Idle_Show_02",
|
|
"ExitInTransition": true
|
|
}
|
|
],
|
|
"OnEnter": [
|
|
{
|
|
"$type": "RPG.GameCore.TriggerEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_IdleShow_02.prefab"
|
|
}
|
|
],
|
|
"OnExit": [
|
|
{
|
|
"$type": "RPG.GameCore.RemoveEffect",
|
|
"TargetType": {
|
|
"$type": "RPG.GameCore.TargetAlias",
|
|
"Alias": "Caster"
|
|
},
|
|
"EffectPath": "Effects/Eff_Prefab/Eff_Avatar/Eff_Xueyi_00/Eff_Avatar_Xueyi_00_IdleShow_02.prefab"
|
|
}
|
|
]
|
|
}
|
|
]
|
|
} |