mirror of
https://gitlab.com/Dimbreath/turnbasedgamedata.git
synced 2026-03-05 15:55:55 +08:00
428 lines
11 KiB
JSON
428 lines
11 KiB
JSON
{
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"AnimatorStateEvents": [
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{
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"AnimatorStateName": "Attack_1",
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"EventList": [
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{
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{
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"Name": "Weapon_Open_02"
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{
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{
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"EventList": [
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{
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{
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{
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{
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{
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{
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{
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"AttachPoints": [
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{
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"Name": "Weapon_Open_01",
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{
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"States": [
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{
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"Name": "TeamStandBy"
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{
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"$type": "RPG.GameCore.SetAttachmentScale",
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"AttachPoints": [
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{
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"Name": "Weapon_Open_01"
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},
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{
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"Name": "Weapon_Close_02"
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"IsReset": true
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{
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"AttachPoints": [
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{
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"Name": "Weapon_Open_02"
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{
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"Name": "Weapon_Close_01"
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{
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"Name": "Bag"
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{
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{
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"Name": "StandBy",
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{
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"Name": "Weapon_Open_01"
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{
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"Name": "Weapon_Open_02"
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{
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"Name": "Weapon_Close_01"
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{
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"Name": "Weapon_Close_02"
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{
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"Name": "Bag"
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{
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{
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{
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"Name": "Weapon_Open_02",
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{
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"Name": "Weapon_Open_02",
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{
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"States": [
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{
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"Name": "MazeSkill",
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{
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{
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"Name": "Weapon_Open_01",
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{
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{
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"Name": "Bag",
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{
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]
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{
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"States": [
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{
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"Name": "Idle_Show_02",
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{
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"Alias": "Caster"
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"AttachPoints": [
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{
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"Name": "Weapon_Open_01",
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{
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"Alias": "Caster"
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"AttachPoints": [
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{
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"Name": "Weapon_Open_01",
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